| Weaponz Grade This is how one Tool stackz up against the otherz as weaponz, etc. | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Tool | Hit | Accuracy | Grade | Pointz | Won | Drew | Lost | Health | Health | Score | Value | 
| Swordz | 010 | 100% | A | 42 | 20 | 2 | 1 | +285 | +245 | 52.6 | A- | 
| Clubz | 8 | 100% | A- | 40 | 19 | 2 | 2 | +217 | +177 | 47.7 | C | 
| Gauntletz | 5 | 100% | B+ | 37 | 17 | 3 | 3 | +198 | +158 | 43.8 | A | 
| Shovel | 6 | 100% | B | 38 | 18 | 2 | 3 | +167 | +127 | 43.5 | A | 
| Springz | 5 | 100% | B | 38 | 18 | 2 | 3 | +146 | +106 | 42.6 | B+ |  | 
| Spy Gear | 4 | 100% | B- | 33 | 15 | 3 | 5 | +140 | +100 | 37.3 | C | 
| Brick(layer)z | 4 | 100% | C+ | 25 | 11 | 3 | 9 | +56 | +16 | 25.7 | C+ | 
| Gravity Bootz | 3 | 100% | C+ | 23 | 10 | 3 | 10 | +41 | +1 | 23.0 | B | 
| Welder's Kit | 020 | 25% | C | 41 | 19 | 3 | 1 | +301 | +261 | 21.6 | C | 
| Shieldz | 1 | 100% | C | 21 | 9 | 3 | 11 | -17 | -57 | 18.5 | C | 
| Toobz | 2 | 100% | C | 18 | 8 | 2 | 13 | +6 | -34 | 16.5 | B+ | 
| Goober(Straw)z | 2 | 100% | C | 19 | 8 | 3 | 12 | -27 | -67 | 16.1 | B- | 
| Gun Hatz | 010 | 25% | C | 34 | 15 | 4 | 4 | +149 | +109 | 13.2 | B- | 
| Boomerangz | 6 | 50% | C- | 24 | 11 | 2 | 10 | +35 | -5 | 11.8 | B- | 
| Rockz | 8 | 25% | D+ | 25 | 11 | 3 | 9 | +83 | +43 | 8.1 | C+ | 
| Bare-handed | 1 | 100% | D | 14 | 6 | 2 | 15 | -159 | -199 | 6.4 | C | 
| TimeBombz | 020 | 25% | D | 23 | 0 | 23 | 0 | 0 | 0 | 5.75 | B- | 
| (Boxing) Glovez | 1 | 100% | D | 13 | 5 | 3 | 15 | -150 | -190 | 4.75 | C+ | 
| Bombz | 020 | 10% | D- | 23 | 0 | 23 | 0 | 0 | 0 | 2.3 | D- | 
| Wingz | 2 | 50% | F+ | 15 | 6 | 3 | 14 | -143 | -183 | -.5 | B- | 
| Sponge Gunz | 1 | 25% | F | 7 | 3 | 2 | 18 | -240 | -280 | -5.1 | C+ | 
| (Magic) Wandz | ? | 0% | F | 4 | 0 | 4 | 19 | -340 | -380 | -16.5 | D+ | 
| Warpstone * | 0 | 0% | F | 4 | 0 | 4 | 19 | -340 | -380 | -16.5 | A+ | 
| Formula used: (Winz X 2) + Drawz = Pointz. Accuracy (subjective measurement) percentage is chance of scoring a 'Hit' when within range. Health is the total health of the Grunt. Health is the total health of the Grunt, eliminating Warpstone & Magic Wand Gruntz. (Accuracy X Pointz) + (Health / 23[*22]) determinez Grade A-B-C-D-F (graded on the curve  ). Value is a (subjective) measure of overall utility and requirement for most Gruntz puzzlez. | |||||||||||