Tar, Quicksand & nasty stuff

Tile Properties/Attributes: Death

Not all of these Tile numbers exist in every graphics set, and the appearance of Tilez varies by Tile number from set to set.
Areas 4, 5 & 8 have 'space' as Death Tiles, so replacements require starting from PNG to work.
(I started from JPG ).
Whereever a Tile number does not exist for a given area there is an error image.
Transparent spaces in a Replacementz? line are for non-duplicated Tiles, or insignificant ones.

Tile 1 2 3 4 5 6 7 8
99
100
101
102
103
104
105 Duplicate of Tile 100 in Areas 5 through 8
105a Replacementz?
106 Duplicate of Tile 105 in Areas 2 and 4
106a Replacementz?
107
108 Duplicate of Tile 104 in Areas 2, 3 and 4
108a Replacementz?
109
110 Duplicate of Tile 103 in Areas 5 through 8
110a Replacementz?
111 Duplicates of Tile 111 in Area 8 are 112, 119 & 120
112 Duplicate of Tile 111 in Areas 6 through 8
113 Duplicate of Tile 106 in Areas 6 through 8
113a Replacementz? Areas 6 & 7 square diagonal added.
113b Replacementz? Areas 6 & 7 diagonal added.
114
115 Duplicate of Tile 114 in Areas 5 through 8
116 Duplicates of Tile 109 in Areas 6 & 7.
116a Replacementz? Areas 6 & 7 square diagonal added.
116b Replacementz? Areas 6 & 7 diagonal added.
117 Duplicates of Tile 117 in Area 8 are 118, 125 & 126
118 Duplicate of Tile 117 in Areas 6 through 8
119
120 Duplicate of Tile 119 in Areas 5 through 8
121
122
123 (Near) duplicate of Tile 122 in Areas 5 through 8
124
125 Duplicate of Tile 118 except for Area 3
126 Duplicate of Tile 118 except for Area 3
127
128 Duplicate of Tile 121 in Areas 5 through 8
128a Replacementz? Areas 6 & 7 square diagonal added.
128b Replacementz? Areas 6 & 7 diagonal added.
129
130
131 Duplicate of Tile 124 in Areas 5 through 8
131a Replacementz? Areas 6 & 7 square diagonal added.
131b Replacementz? Areas 6 & 7 diagonal added.
132
133
134 Duplicate of Tile 127 in Areas 5,6 and 8
134a Replacementz?
135 Duplicate of Tile 134 in Area 7
135a Replacementz?
136 Duplicate of Tile 130 in Areas 1 through 3
Duplicate of Tile 135 in Areas 5 through 8
137 Duplicate of Tile 134 in Area 7
Duplicate of Tile 132 in Areas 5,6 and 8
137a Replacementz?
138
139 Duplicate of Tile 135 in areas 1,2, 3 & 8
139a Replacementz?
140
Note: Specifying a Tile from this set that showz an error , and not an image within a CoveredPowerup or Giant Rock logic will result in Gruntz loading failure.

It is a FATAL error to use an invalid Tile number!

If the graphicz designerz had been consistent, Tile #104 in:
  • Area 1 (RockyRoadz)
  • Area 2 (Gruntziclez)
  • Area 3 (Trouble In The Tropicz)
  • Area 4 (High On Sweetz)
would have been Tile #100 (diagonal NW corner).
Likewise, several other Tilez would have different numberz.
(Isn't 20-20 hindsight wonderful? )

In Area 5, the striping makes replacement of tiles very difficult, and I am graphically challenged.
This is the best I could do .
In Area 6, only the dark backgrounds connect to the griddle, and I am graphically challenged.
Besides, if the duplicated (higher #) Tilez were used in a map,
replacing them would look horrible .
Not so much in Death Tilez, but in Water I sometimes wanted these to be available.
In Area 7, only the light backgrounds connect to the quicksand, and I am graphically challenged.
Besides, if the duplicated (higher #) Tilez were used in a map, replacing them would look horrible.
In addition, there are no duplicates for Tilez and .
* 1-36* 39-76 * 90-95 * 99-140 * 142-181 * 191-194 * 199-200 * 267-269
Tiles used in sets for every graphics set * Rocks * Holes/Mounds * Arrows * Bridge Tiles * Stairs * Landing Areas * Giant Rocks
Useless or invalid for every graphics set * 37-38 * Invalid
Same for evry graphics set 215-244 * 245-256 * 301-302 * 303-329