Holez/Moundz |
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Tile Properties/Attributes: Clear |
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Tile | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | Example: Area 8 Surroundingz | ||||
195 | ![]() |
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196 | ![]() |
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same as above | ||||
197 | ![]() |
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198 | ![]() |
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same as above | ||||
These Tilez are usually associated with a CoveredPowerup logic, which controlz whether anything will be left behind when the Mound is dug up, and what Tile will replace the Mound.
If no CoveredPowerup logic is associated with the Hole/Mound, a Hole ![]() ![]() ![]() ![]() If the 'Smarts:' value of the CoveredPowerup logic is '0', the Mound 195 ![]() ![]() the Mound 197 ![]() ![]() |
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* 1-36* 39-76 * 90-95 * 99-140 * 142-181 * 191-194 * 199-200 * 267-269 Tiles used in sets for every graphics set * Rocks * Holes/Mounds * Arrows * Bridge Tiles * Stairs * Landing Areas * Giant Rocks Useless or invalid for every graphics set * 37-38 * Invalid Same for every graphics set 215-244 * 245-256 * 301-302 * 303-329 |