Stairway Tilez
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Tile Properties/Attributes: Clear (Stairz) & Solid (Railingz)
Stairwayz usually come in sets of three or more, in order to be passable.
Stairwayz have a slightly different appearance for each graphicz set.
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Stairwayz descending toward the north, ascending toward the south. |
270 |
west railing |
one, and only one per set |
Tile Properties/Attributes: Solid |
271 |
center of stairz |
one or more per set |
Tile Properties/Attributes: Clear |
272 |
east railing |
one, and only one per set |
Tile Properties/Attributes: Solid |
Example: (minimum) or larger
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Stairwayz descending toward the south, ascending toward the north. |
273 |
west railing |
one, and only one per set |
Tile Properties/Attributes: Solid |
274 |
center of stairz |
one or more per set |
Tile Properties/Attributes: Clear |
275 |
east railing |
one, and only one per set |
Tile Properties/Attributes: Solid |
Example: (minimum) or larger
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Stairwayz descending toward the west, ascending toward the east. |
276 |
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north railing |
one, and only one per set |
Tile Properties/Attributes: Solid |
278 |
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center of stairz |
one or more per set |
Tile Properties/Attributes: Clear |
280 |
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south railing |
one, and only one per set |
Tile Properties/Attributes: Solid |
Example: |
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Stairwayz descending toward the east, ascending toward the west. |
277 |
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north railing | one, and only one per set |
Tile Properties/Attributes: Solid |
279 |
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center of stairz | one or more per set |
Tile Properties/Attributes: Clear |
281 |
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south railing | one, and only one per set |
Tile Properties/Attributes: Solid |
Example: |
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Now let's make a smallest possible plateau with stairwayz all around, and a Giant Rock in the middle.
(Yes, you make gulliez in a similar manner. )
1 - Rocky Roadz |
the piecez |
"assembled" |
067 |
270 |
271 |
272 |
064 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
279 |
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280 |
292 |
293 |
294 |
281 |
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049 |
273 |
274 |
275 |
046 |
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2 - Gruntziclez |
the piecez |
"assembled" |
067 |
270 |
271 |
272 |
064 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
279 |
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280 |
292 |
293 |
294 |
281 |
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049 |
273 |
274 |
275 |
046 |
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3 - Trouble In The Tropicz |
the piecez |
"assembled" |
067 |
270 |
271 |
272 |
064 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
278 |
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280 |
292 |
293 |
294 |
281 |
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049 |
273 |
274 |
275 |
046 |
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4 - High On Sweetz |
the piecez |
"assembled" |
067 |
270 |
271 |
272 |
064 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
279 |
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280 |
292 |
293 |
294 |
281 |
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049 |
273 |
274 |
275 |
046 |
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5 - High Rollerz |
the piecez |
"assembled" |
066 |
270 |
271 |
272 |
065 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
279 |
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280 |
292 |
293 |
294 |
281 |
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048 |
273 |
274 |
275 |
047 |
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6 - Honey, I Shrunk The Gruntz |
the piecez |
"assembled" |
066 |
270 |
271 |
272 |
065 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
279 |
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280 |
292 |
293 |
294 |
281 |
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048 |
273 |
274 |
275 |
047 |
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7 - (The) Miniature Masterz |
the piecez |
"assembled" |
066 |
270 |
271 |
272 |
065 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
279 |
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280 |
292 |
293 |
294 |
281 |
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048 |
273 |
274 |
275 |
047 |
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8 - Gruntz In Space |
the piecez |
"assembled" |
066 |
270 |
271 |
272 |
065 |
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276 |
286 |
287 |
288 |
277 |
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278 |
289 |
290 |
291 |
279 |
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280 |
292 |
293 |
294 |
281 |
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048 |
273 |
274 |
275 |
047 |
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In areaz 5 through 8 it is also possible to produce angled versionz of the plateau.
Only Area 8 "Gruntz In Space" is given as an example.
Replace tile 066 with tile 060 (northwest corner)
Replace tile 065 with tile 059 (northeast corner)
Replace tile 048 with tile 049 (southwest corner)
Replace tile 047 with tile 046 (southeast corner)
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* 1-36 * 39-76 * 90-95 * 99-140 * 142-181 * 191-194 * 199-200 * 267-269
Tiles used in sets for every graphics set * Rocks * Holes/Mounds * Arrows * Bridge Tiles * Stairs * Landing Areas * Giant Rocks
Useless or invalid for every graphics set * 37-38 * Invalid
Same for every graphics set * 215-244 * 245-256 * 301-302 * 303-329 |