Tile Properties/Attributes |
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Clear | Gruntz will walk on (into?) these Tilez. (Examples: Tiles #1->#36) |
Solid | Gruntz cannot go here (and survive) (Examples: Tiles #39->#76) |
Ground | There don't appear to be any of these. |
Climb | There don't appear to be any of these (but I would think that Stairwayz should have this attribute). |
Death | Bye-bye Grunt! (Examples: Tiles #99->#140) |
User | User action determines what happens. (Examples: Tiles #257 & #258; Water bridge up & down.) The Water Tilez are coded as "User", but most of them should be coded as "Death". Perhapz the Wingz Tool requirez "User", for flying restrictionz. Only the 'pure' Water Tilez should have the Tile Attribute of "User". 'User' Tilez may be considered:
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