Tile Properties/Attributes |
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Clear | Gruntz will walk on (into?) these Tilez. (Examples: Tiles #1->#36) |
Solid | Gruntz cannot go here (and survive) (Examples: Tiles #39->#76) |
Ground | There don't appear to be any of these. |
Climb | There don't appear to be any of these (but I would think that Stairwayz should have this attribute). |
Death | Bye-bye Grunt! (Examples: Tiles #99->#140) |
User | User action determines what happens. (Examples: Tiles #257 & #258; Water bridge up & down.) The Water Tilez are coded as "User", but most of them should be coded as "Death". Perhapz the Wingz Tool requirez "User", for flying restrictionz. ![]() Only the 'pure' Water Tilez should have the Tile Attribute of "User". 'User' Tilez may be considered:
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