Rockz

Tile Properties/Attributes: Clear

Graphics Area number
Tile 1 2 3 4 5 6 7 8 Background Tilez
77 18
78 same as above
79 same as above
80 same as above
81 916
82 same as above
83 same as above
84 same as above
Tilez 077 --> 080 are usually used in areaz surrounded by Ground Tilez 1 through 8, or 17 through 36.

Tilez 081 --> 084 are usually used in areaz surrounded by Ground Tilez 9 through 16, or 17 through 36.

These Tilez are usually associated with a CoveredPowerup logic, which controlz whether anything will be left behind when the Rock is broken, and what Tile will replace the Rock.

If no CoveredPowerup logic is associated with the Rock, or the Smarts: value is 0 ...
Tilez 77 through 80 will be replaced with Tile #1 of the graphicz set, and
Tilez 81 through 84 will be replaced with Tile #9 of the graphicz set.
* 1-36* 39-76 * 90-95 * 99-140 * 142-181 * 191-194 * 199-200 * 267-269
Tiles used in sets for every graphics set * Rocks * Holes/Mounds * Arrows * Bridge Tiles * Stairs * Landing Areas * Giant Rocks
Useless or invalid for every graphics set * 37-38 * Invalid
Same for every graphics set 215-244 * 245-256 * 301-302 * 303-329