![]() ![]() |
||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Edit Objects Dialog Box | ||||||||||||||||||||
Logic: | CoveredPowerup | or InGameIcon | ||||||||||||||||||
Image Set: | GAME_WAPWORLDONLY_TRIGGER | or alwayz GAME_INGAMEICONZ_ + TOYZ_SCROLLZ |
||||||||||||||||||
Smarts: | 0 (default) Tile 1 or 9 selected; or Clear Tile (1 through 301) to replace the Rock ![]() ![]() ![]() Objectz on an Arrow Tile may never be acquired! |
0 (default ... not used) | ||||||||||||||||||
Powerup: | 30 | 0 (default ... not used) | ||||||||||||||||||
Face Dir: | 0 (default ... Random Spellz) 2 ... Health |
same | ||||||||||||||||||
Scrollz are Toyz that your own Gruntz usually use. The Grunt readz the Scroll ![]() ![]() When this Scroll is read, all of the Gruntz near the reader are restored to full Health (even enemies!) ... it's as if they made a quick trip to Taco Bell for a keg of Zap Cola. ![]() See also:
|