Health |
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Edit Objects Dialog Box | ||||||||||||||||||||
Logic: | CoveredPowerup | or InGameIcon | ||||||||||||||||||
Image Set: | GAME_WAPWORLDONLY_TRIGGER | or alwayz GAME_INGAMEICONZ_ + TOYZ_SCROLLZ |
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Smarts: | 0 (default) Tile 1 or 9 selected; or Clear Tile (1 through 301) to replace the Rock or Hole/Mound when broken/dug up. Objectz on an Arrow Tile may never be acquired! |
0 (default ... not used) | ||||||||||||||||||
Powerup: | 30 | 0 (default ... not used) | ||||||||||||||||||
Face Dir: | 0 (default ... Random Spellz) 2 ... Health |
same | ||||||||||||||||||
Scrollz are Toyz that your own Gruntz usually use. The Grunt readz the Scroll and castz Spellz (or wavez his Magic Wand ). When this Scroll is read, all of the Gruntz near the reader are restored to full Health (even enemies!) ... it's as if they made a quick trip to Taco Bell for a keg of Zap Cola. See also:
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