Toyz |
|||||
---|---|---|---|---|---|
ID | Imagez | Name | Play duration |
Mobile? | Cheat Code |
23 | Baby-Walker | 9 | Yes | gerber | |
24 | Beach Ball | 26 | No | theball | |
25 | Monster Wheel | 27 | Yes | wheeliez | |
26 | Go-Kart | 28 | Yes | malibugrandprix | |
27 | Jack-In-The-Box | 24 | No | ultimatecheeseburger | |
28 | Jumprope | 19 | No | getinshape | |
29 | Pogo-stick | 8 | Yes | boingee | |
30 | Scroll | variez | No | magicpaper | |
31 | Squeak Toy | 19 | No | mousey | |
32 | Yo-Yo | 8 | No | lametoy | |
Generally speaking, the Designer would give short duration Toyz to enemy Gruntz to give to the solver's own gruntz. Similarly, give long duration (perhapz mobile) Toyz for solverz' Gruntz to give to enemy gruntz. There are timez when you want the Toy to break quickly (in your own Grunt's handz) ... so you give him a mobile Toy ... but no place to go! A Suicide Bomber will even stop in his kamikaze run ... to play with a Toy. |