Walkthrough (heading for home) |
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Grunt | Description of what to do |
Gauntletz #3 |
Tacklez the job of breaking a Giant Mushroom, and pocketz the contentz Coin (Coin #10). Now all he has to do is cross the pool on the Toggling Bridge Tilez (TBT) and head back to where he started. He may break some other thingz for fun (Coin #11). Seez another Giant Mushroom, and clearz it (Coin #12). away. It's time to SAVE again! Move down next to the BOTS before you do. Do you know what each of those enemy Gruntz is likely to do? Some will "slice and dice"! Some will totally ignore you, unless you step on their toez. Your goal is the GHS in the southeast corner. Think you can reach it? Ready? Go! Watch the birdie (er, the RGB )! You want it to roll over the BTS . (Try to survive.) Retrace your stepz back north, toward the QuickSand Pit. (Help should be on its way.) |
Gravity Bootz #2 |
You may leave your PMGS now, and follow Gauntletz Grunt #3 across theTBTz . However, where he turned north, you continue west, and replace your Bootz with something that will prove far more useful ... a Shovel (Tool #4). |
Shovel #2 & Gauntletz #3 |
Start digging! Make a safe path toward the (far) north. Fill in as many Holez as necessary to make thingz safe. Return to the stormy area where your buddy used a couple of Megaphonez . Meanwhile, Gauntletz #3 goez further north and breakz the last Giant Mushroom, revealing the last Tool ... floating over a Hole ! Hey, buddy! Some more work for you over here! Dig up the Mound to reveal something special. Then go tend to what your buddy wantz. Armed with that "super duper pooper scooper", find (make!) a short path for both of you toward where your buddy, Grunt #3, found a Toy, and fill in a Hole ... just for fun! ( Gauntletz Grunt #3 getz to have all of this fun. One of you must return to the starting point of the game for the grand finale! (For you, at least.) Shovel #2 or Gauntletz #3: Pick up the Bomb (Tool #5), point, and light the fuse! |
Bare-handed #1 |
You're the healthy one ... take a walk on the wild side (across the Spikez ) to pick up the Warpstone Piece . Step on the Arrow for a painless return. Carry the Warpstone Piece to the King! (Keep that sand out of your shoez!) |
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