Walkthrough (two Gruntz far apart )

Grunt Description of what to do

Gauntletz #3 &

Bare-handed #1
Gauntletz #3 pickz up the Coin, and a RGB is released, activating a BOTS , and you notice some Black Pyramidz (BP) go down around a Silver Timer Switch (STS).
Run for it! Run over it, and head for the CheckPoint Pyramid (CPP) nearest you that is blocking access to a GHS .
SPz start going down and back up in a strange way on the plateau to the northwest ... where Grunt #1 is waiting!
Grunt #1 payz attention to the lowered SP surrounded by raised SPz , and decidez that is where he wantz to go.
Repeat as often as necessary, until you reach an anonymous CheckPoint Switch (CPS).
Gauntletz #3 stepz onto the GHS and seez the GP ahead of the RGB go down . "That's the ticket!" Time it right, and step off the GHS to let the RGB pass over the other (lowered) GP to the BOTS , clearing the way out to the southwest.
Grunt #1 may now dive through the Blue Wormhole (BW) in front of him, and return to his PMGS .
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