Walk-through ... Page 12 |
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Grunt | What to do in order to proceed through the solution of the puzzle |
Bare-handed #6 | Finish satisfying the CPSz by taking your place on the anonymous CPS below the Gruntz pool. When Gauntletz exposez something you can use (Tool #19), that doesn’t duplicate something some other member of your team already has, pick it up! |
SpyGlass #6 | “Hmmmm! Very interesting!” Your job is to determine which Brickz are safe to break , which onez are unbreakable , which onez will cause your buddy to lose hiz Gauntletz , and which onez are downright deadly! Boy! Are there ever a ton of Brickz in this place! All right, Inspector, get to inspecting! Sometimez you will be leading your Gauntletz buddy around, and sometimez you will just be standing aside, letting him work. Try to prevent him from getting too impatient, and start breaking stuff without your O.K., okay? Oh yes, and there is also a CPS for you ‘way over on the west side of the map. You and your buddy might as well make your way over there first, before you tackle the really big job ... it takez both of you to lower the CPPz . When every Brick within reach of your Tool has been revealed, your work is done! |
Springz #5 | There are many Coinz (Coin #??) you can readily see on Bridge Tilez within the Gruntz poolz.
Your Springz makez you the only Grunt qualified to reach them, so go pick them up! To do this, you will need the assistance of two Gruntz (or one Grunt running all over the map ); one standing on a BHS located between the Gruntz poolz; one standing on a YHS at the far western edge at the north side of the Brick yard. Once all of the Coinz (Coin #??z have been retrieved, your work is done! |
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