| Hidden Treasurez, Hidden Perilz Walk-through | 
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  Bare-handed #1 | 
    Avoiding the UFOz, Lava Geyserz  , Holez   and Spikez  , get the Coin   (#1) to the south. Exit the maze and retrieve the Sponge Gun   (Tool #1).
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  SpongeGun #1 | 
    Go back in and stand on the Lava Geyser   directly west of the enemy Grunt  .Shoot him onto the Spikez   and get off the Lava Geyser   before it blows.Get the Coin   (#2) to the north and exit the area.Go get the Gauntletz   that the dead Grunt   left behind.
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  Gauntletz #1 | 
    
      
 ![]() ![]() ![]()  , drink the Can of Zap Cola   and collect another Coin   (#4).To the north, hidden behind the cratez, is a Question Mark Switch   (QMS) with a Coin   (#5) on it.This will give you safe passage through the Red ![]()   (RP) and Green ![]()   (GP) Pyramidz area.Pick up another Coin   (#6) along the way and step on the Black One-Time Switch   (BOTS).  That lowerz   four Black Pyramidz   (BP).Pick up the Roidz   powerup and turn the enemy   grunt into a (useless) Goo Puddle  .  Useless unless you enjoy being squashed by Rolling Rockz   (RR).Avoiding the RRz  , go south and find a Coin   (#7) hidden within the Observatory.Turn west and hit the two Blue Toggle Switchez   (BTS) raising   Switchable Bridge Tilez   (SBT) across the water.Walk two stepz down the east side of the bridge attracting an enemy   Grunt.Turn him into a (useable!) Goo Puddle  .Walk back northeast and find a Keg of Zap Cola   behind the upper storage tanks.Pick up the Sword   (Tool #2).
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  Sword #1 | 
    That incited another enemy   Grunt into attacking ... turn him into Goo  .Pick up the GooberStraw   (Tool #3).
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  GooberStraw #1 &  GunHat #2
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    Suck up the three Goo Puddlez ![]() ![]()   you can easily reach.  GooberStraw enterz the RR   area, but have him side-step around the center   and exit turning northwest.Position GooberStraw   just north of the Silver Timer Switch   (STS), then click on the crater   just south of the BOTS   within the Construction Pyramidz   (CP). (This activatez the STS   and placez him right where you need him once the Gunhat   Grunt #2 clearz the CPz  .Select   GunHat #2 and walk him out of the area to the STS  .Select   GooberStraw #1 and step on the BOTS   and get out quickly.Select   GunHat #2 and have him turn the enemy Grunt   standing on the Green Hold Switch   (GHS) to the south into a Goo Puddle  , lowering   the GPz  .GooberStraw   #1 suckz up the Pink Goo  , filling the Goo Well, and a new Grunt #5 is baked  , entered into the game on the GruntCreationPoint   and sent to put on the Gauntletz   (Tool #4).Don�t forget the two Coinz   ( #14 & #15) behind the tankz to the south.  GunHat #2 movez down near the  Purple Pyramidz   (PP), and takez two stepz into the Spikez   path, and shootz the enemy Grunt   to the southeast, then getz off those Spikez  !.  When recharged, shoot him again, leaving a Goo Puddle  .Then go back up and pop a pill   and go berserk against the eight enemy Gruntz toward the north and east!(Hint: kill the Goo Sucker   first or he�ll start sucking up the goo that you need.)When the Rockz Grunt is turned into Goo, three PPz   will be lowered  , so GooberStraw   #1, a Wingz   Grunt and Gauntletz   #5 can move east.GooberStraw   #1  movez north and cleanz up the mess his buddy made, filling the Goo Well twice more.  Bare-Handed   Gruntz #6 and #7 enter the game.
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  Bare-Handed #5
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    Enter the first newly-baked Grunt into the game on the GruntCreationPoint   and have him go get the Gauntletz   (Tool #4). | 
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  Gauntletz #5
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    Gauntletz   Grunt #5 enterz the RR   area, but have him side-step around the center   and exit turning northwest to break the Rock Crystal  , pick up the Coin   (#11) and stand on the Blue Hold Switch   (BHS) raising   a SBT   in the pool of water (far) to the south.
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  GunHat #2
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    Refreshez himself with a Keg of Zap Cola   and collectz a bit of pay   ( #8, #9 & #10).GunHat   Grunt #2 enterz the RR   area, stepz into the center   and something strange happenz ... he growz Wingz   (Tool #5)!
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  Wingz #2
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    Wingz   walkz to the bridge and fliez to the two Observatoriez to pick up two more Coinz   ( #12 & #13).
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  Bare-Handed #6 &  Bare-Handed #7
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    Enter the two newly-baked Gruntz on the GruntCreationPoint   and have them each walk to stand on the two Purple Multi-Grunt Switchez   (PMGS).They will be almost dead by the time they get there, but they are needed there. .  | 
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  GooberStraw #1 &  Wingz #2 &  Gauntletz #5
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    The three proceed to their CheckPoint Switchez ![]() ![]()   (CPS) to the east.The CheckPoint Pyramidz   (CPP) go down  , and Wingz   goes first and walkz northeast and flies over the gap ![]()   to the island with the hovering UFO.He goez to the center, pickz up a Shovel   (Tool #6) and becomez Shovel   #2.Avoiding the UFO and the enemy   Gruntz, he fillz in Holez  , digz up the Moundz   and getz two more Coinz   ( #16 & #17) and pressez the  BTS   (an odd number of timez!).He circlez around and pickz up the Megaphone   (Megaphone #1) and a Go-Kart   is cranked out.He walkz across the now revealed bridge ![]()   and digz up   a Mound   revealing a spyglass   (Tool #7) and sinking the RR  .If Gunhat   #2 couldn't take the pain of Spikez  , there is an enemy   Grunt to the south, capable of laying a big hurt on your Gruntz.In that case, the Go-Kart   (Toy #1) goez to either GooberStraw   Grunt #1 or Gauntletz   Grunt #5, who crossez the bridge ![]()   to the south of the CheckPoint and givez the Go-Kart   to the enemy   Grunt and pickz up two more Coinz   (#18 & #19) behind the tankz.If there is a Goo Puddle   there, give the Go-Kart   (Toy #1) to Shovel   #2.GooberStraw   Grunt #1 gets the Spyglass   (Tool #7) and becomez Spy   #1, and determinez the true nature ![]() ![]() ![]() ![]()   of all of the Brickz   for Gauntletz   Grunt #5.Gauntletz   Grunt #5 breakz the Brown   Brickz and stepz on the BOTS   allowing Shovel   Grunt #2 through to dig up   the other Mound   and sink the other RR  .Spyglass   #1 goes back north and standz on the GHS  .His job is done for now.  | 
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  Shovel #2 &  Gauntletz #5
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    Shovel   Grunt #2 goez south past the lowered   GPz   and continuez south to the Orange Pyramid ![]()   (OP) maze and waitz for Gauntletz   Grunt #5.Gauntletz   Grunt #5 goez south past the lowered   GPz   and goes east into the satellite/tankz area.The satellite/tankz area concealz two enemy   Gruntz.Be careful not to attract them too soon! Gauntletz   Grunt #5 stayz near the western wall and goez north to find two Coinz   (#20 & #21) along the northern wall.Don�t step on the BOTS   or you�ll be trapped!Start walking south from the lowered black pyramid until you attract the attention of the bomber grunt. Get out of his way and let him trigger the BOTS  .Go to the southwestern end of the diagonal row of tankz and start walking up between them attracting the other bomber grunt. He will come down at an angle and run through the black pyramidz and trigger the other BOTS   allowing Gauntletz   Grunt #5 access to the OPz  .There are two more Coinz   (#22 & #23) hidden in the area.Look around and find them. Then go to the OPz   and break the Rock Crystal  , revealing an Orange Up/Down Switch   (OUDS) with a Coin   (#24) on it.That lowerz   a string of OPz   in front of   Shovel #2, allowing him to reach a Mound   and dig it up, revealing an OUDS   with a Coin   (#25) on it.Working together, help each other navigate the OPz   picking up six more Coinz   (#26 through #31) in the process.Gauntletz   Grunt #5 goes to the stairz of the next area and is transported to the northeastern corner of the map where he breakz Rock Crystalz and collectz seven Coinz   (#32 through #38).He goez through the return Red Warp   (RW) and navigatez the Lava Geyser   Spikez   area picking up three Coinz   (#39 through #41) and waitz by the STS  .
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  Shovel #2(working alone)  | 
    Shovel   Grunt #2 crossez the Toggling Bridge   (TB) to the northern island, (perhapz) has to kill the enemy   Grunt and collectz three Coinz   (#42 through #44) and a Can of Zap Cola  .Timing is key on the next two islandz. SAVE! Keep trying, it can be done. He crossez the TB   to the southeast island and stepz on an Arrow  , avoidz the Lava Geyser   by stepping on another Arrow  , getz stuck between two Arrowz ![]()   and getz shot off the arrowz by the enemy   Grunt and pickz up the Coin   (#45) and divez through the Blue Wormhole   (BW).Repeat on the other island to get a Coin   (#46) and end up back where you started.Head south and find a Coin   (#47) behind the observatory, then head west around the pool and north toward the area with Holez   in it.Eliminate whatever remainz of the (originally) three enemy   Gruntz (possibly with the help of the enemy   Grunt in the pool) and head up the western edge of the area to the northwest corner and find a Scroll   (Toy #2).Bring back2life at least 3 Goo Puddlez     (Bare-Handed #8, #9 and #?) in the area.Finish off (again!) any enemy   Gruntz.The three new Bare-handed Gruntz   go to the south and onto the three PMGSz  .Shovel   Grunt #2 headz south to the RRz   area.Navigate the RRz   and Lava Geyserz   around the OPz   area, picking up a Coin   (#48) along the way and arrive at the arrowz at the southwest corner.The two   Gruntz up on the platformz are yours so use them to shoot Shovel   Grunt #2 from one arrow track to the next and get him to the end in one piece where he digz up two Moundz   and findz two Coinz   (#49 & #50).Go through the BW  .He landz on the Magic Wand   (Tool #8).He releasez four ballz and activatez the QMS   and exitz the OPz  .He goez south and getz the Coin   (#51) hidden behind the observatory.He then goez back north and into the RP ![]()  /GP ![]()  /BP  maze and getz three more Coinz   (#52, #53 & #54) then into the BW   and back to his Lava Geyserz   and Spikez   area.He walkz east to get a Keg of Zap Cola   hidden behind the tankz.He then proceedz to the stairz and goez through the Lava Geyser   spike field picking up three  Coinz   (#55, #56 & #57).Then joinz Gauntletz   Grunt #5.
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  Magic Wand #2 &  Gauntletz #5
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    SAVE! The next part is tricky. Gauntletz   Grunt #5 and Magic Wand   #2 need to trade placez.Moving them one at a time, you can get one to switch but not both. At first glance it lookz impossible but thankz to a unique Gruntz game engine attribute (also known as 'bug'), we can do it. Here�z how: Position both gruntz an equal distance to the west and east of their respective STSez  .Now select them both and start clicking repeatedly on one of the yellow crossez. When both gruntz are on the crossez they will walk right through each other and can trade placez. After they cross, though, you will have to select each grunt and move him off the SP   before it comez back up  . Again, timing is key.
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  Magic Wand #2
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    After they have traded placez, he enterz the area with the UFOz and findz a Coin   (#58) behind the western satellite.He avoidz the UFO�z and standz in the center in line with the two arrowz pointing north  .He releasez four RRz   and getz out of the way.After the GPz   are lowered  , he goez back north avoiding the UFO�z and goez behind the eastern satellite and getz a Keg of Zap Cola  .Then he goez to the southwest and findz a Megaphone   (Megaphone #2) behind the tankz and callz for some Gauntletz  .Now he waitz (patiently?) near the GPz   for his buddy to catch up.
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  Gauntletz #5
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    After they have traded placez, he goez south past the three setz of four RRz   and into the next area with Arrowz and RRz  .Notice that they move rather quickly ... and that there is one interval larger than the otherz. Avoiding the ballz, get the two Coinz   ( #59 & #60) in the upper part of the area. Walk south and break the Rock Crystalz and get the Coin   (#61) and step on the Yellow Toggle Switch   (YTS) and let one RR   go across the bridge  , then step on the YTS   again.That RR   will begin toggling ![]()   the bridge so you can eliminate two of the remaining three RRz  , by "doing the Cha-Cha" on the YTS  .The idea is to have one RR   on each side of the GPz   area.That done, continue south to get another Coin   (#61) and through the BW  .You are transported to the top of the GPz   area.Navigate through the GPz   being aware of the toggling ![]()   bridge and pick up seven Coinz   (#63 through #69).Exit the maze and go west and break the Rock Crystal   revealing some Springz.Now, decisionz, decisionz. Do you step on the CPS   or pick up the springz?Let�s resist temptation. Pick up the Springz   (Tool #9) and become Springz   #5.Jump through the Lava Geyserz   to the first landing and pick up a Coin   (#70).Continue on to the second outcropping and get another Coin   (#71).Hmmm, can�t seem to get that Warp letter  .Continue out of the maze and head northeast to find a Coin   (#72) hidden behind the observatory, then across the Arrow   and onto the BTS  .By now, there should be Gauntletz   (Tool #10) available from the GruntzMachine.Happier now, back to being Gauntletz   Grunt #5 ... and nimbler.The next area is a super highway of RRz   and Lava Geyserz  .Each of the four observatoriez in the center contain Coinz   (#73 through #76).Cross the highway and head north and cross the Arrow   south of the GPz  .
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  Magic Wand #2 &  Gauntletz #5
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      Gauntletz #5 breakz the Giant Rock Crystal revealing a Coin   (#77) and a YTS  .Gauntletz   Grunt #5 leadz and standz on the GHS  .Magic Wand   #2 standz on theYellow Hold Switch   (YHS).Once the RR   roundz the southwestern corner   of its track move Magic Wand   #2 from the YHS   to the BHS   so the ball makez it safely to the island.Then Gauntletz   Grunt #5 goez half way across the switchable bridge  , waitz, goez the rest of the way across and then headz south to the RRz   and Lava Geyserz area.Avoiding RRz   and Lava Geyserz  , Gauntletz   Grunt #5 makez his way to the western end of the area, breaking Rock Crystalz, activating three BOTSz   and getting six Coinz   (#78 through #83) along the way.Once at the end Gauntletz   Grunt #5 breakz the Rock Crystal   and revealz a Coin   (#84).He usez the Megaphone   (Megaphone #3) under the Observatory to call for some Wingz  . Under the satellite to the south is another Megaphone   (Megaphone #4) for more Wingz  .Magic Wand   #2 takez a set of Wingz   (Tool #11) from the GruntzMachine.
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  Wingz #2 &  Gauntletz #5
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    Wingz   #2 fliez to the island to the north and getz three Coinz   (#85 through #87) then to the other island and getz two more Coinz   (#88 & #89) and then to the mainland and down south to the eastern most STS  .Wingz   #2 and   Gauntletz #5 flip a coin to see who goez first.Timing the ballz right, step on the STS   and get the Coin   (#90) on the lowered SP   then get back across to the STS  .Wingz   #2 fliez to the next STS   and repeatz the success for Coin   (#91).A bit wing-weary, he takez a new set of Wingz   (Tool #12) from the GruntzMachine.Wingz   #2 fliez to the next STS   and repeatz the success for Coin   (#92).On the last STS  , there�s a YHS  .Stand on it until the RR   on the island rollz off into space activating the BOTS   giving you passage to the next area.Activate the last STS   and get the Coin   (#93), only this time don�t go back, but join Gauntletz   Grunt #5 by walking through the gully.Both Gauntletz   Grunt #5 and Wingz   #2 head north to the Holez   and Spikez   area. Wingz   #2 goez behind the cratez and pickz up a Shovel   (Tool #13).
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  Shovel #2 &  Gauntletz #5
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    Shovel Grunt #2 digz up the Mound   there to get a Coin   (#94).Shovel   Grunt #2 then goez into the Holez   and Spikez   area filling in the Holez   and gulping Zap Cola         along the way.(Be sure to leave one bottle   for Gauntletz   Grunt #5 or he won�t make it through).He reachez the Keg of Zap Cola   at the end and digz up a Coin   (#95).Gauntletz   Grunt #5 then followz shovel�s path and enterz the next area and goez north and getz two Coinz   ( #96 & #97) behind the cratez, then goez south.Behind the cratez there�s a Rock Crystal   with some Zap Cola   on it that Gauntletz can use.Shovel   Grunt #2 goez into the next area first.
   (#100 through #107) in the area.At the end Shovel   Grunt #2 enterz the next area across the BOTS   releasing two enemy   Gruntz.Give the Go-Kart   to one of them, turn the other into Goo  , and get the two Coinz   ( #108 & #109) in the cornerz behind the obseratoriez.Head to the southwest corner of the area and fill in two Holez  , dig up the two Moundz   and get two Coinz   ( #110 & #111).Shovel   Grunt #2 is done for the time being, but it would be wise for him to spend the time turning dangerous Holez   into safe Moundz  .
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  Gauntletz #5
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    He comez down to activate the two YTSz   and releasez the two RRz  .Time the two RRz   so that the OPz   toggle evenly so he can navigate through.He comez down the alley and breakz a Rock Crystal   and getz a Coin   (#112) atop a BOTS  . (Hint: Instead of going to the next Rock Crystal   to the east, pass straight through the OPz   and break the Rock Crystal   under the observatory at the north end of the southeast alley. You will thank yourself later.)Go to the next Rock Crystal  , break it and pick up the Shovel   (Tool #14).
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  Shovel #5
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    Go to the southeast alley and fill in the Hole  , dig up the Mound  , and get a Coin   (#113) atop a BOTS  .Go to the next alley (north) and fill in the Hole  , dig up the Mound  , and get another Coin   (#114) atop a BOTS  .Go to the west alley, fill in the Hole  , dig up the Mound  , and get the Time-Bombz   (Tool #15) atop a BOTS  .
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  TimeBombz #5
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    Go to the northwest alley and blow up the Rock Crystal   behind the observatory to the west (you might thank yourself later) and proceed to the end and blow up the Rock Crystal   and get a Coin   (#115) atop a BOTS  .Go to the southwest and blow up the Rock Crystal   behind the observatory to the west (you might thank yourself later) and proceed to the end and blow up the Rock Crystal   and get the Gauntletz   (Tool #16) atop a BOTS  .
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  Gauntletz #5
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    Finally go to the south alley, break the Rock Crystal   and exit the area.Walk around to the west and north and pick up two Coinz   ( #116 & #117) and use a Megaphone   (Megaphone #5).Come back around and break the Red Brick   hidden under the Observatory (if you haven�t already) and pick up the Springz   (Tool #17).
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  Springz #5
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    He takez the Yo-yo   (Toy #3) from the GruntzMachine, stepz on the STS   and followz the lowered SPz   to a BOTS  , and continuez to arrive at the Landing Dock   of the giant Rock Crystalz area.Take the Yo-yo and put it in the path of the enemy   Grunt and attract him to run north.After he playz with his toy, attract him to run east and blow up the giant Rock Crystalz and allow you access to the next area. In the south east corner of the giant Rock Crystal area are two (mutual) enemy Gruntz. Jump across the Holez   and attract the eastern most enemy   Grunt and quickly jump out and the two enemiez ![]()   will fight each other and your battle will be mostly won.  (For some reason, the purple   Grunt usually winz.)Once one of the enemiez   is dead   jump back in, finish off the remaining enemy   Grunt and get the Coin   (#118).Come back out and get some Zap Cola   revealed by the suicidal enemy   Grunt.Watch out for the enemy   Grunt!Navigate the spiky area and pick up eight Coinz   (#119 through #126).Exit the spiky area and head west and jump to the island and get a Coin   (#127) and step on the BOTS  .Jump back and head east and step on the YTS   (releasing a slow moving RR   ) and the QMS   and follow the revealed GPz   as they are lowered   to the other side.Once there, head east and get the Coin   (#128) behind the observatory.Now go west and down the peninsula to get a Coin   (#129) behind the observatory.Now you can either: 
   bridge.Cross the toggling   bridge to the west and pick up the Warp letter   hidden within the Observatory.  Within the next Observatory are some Time-Bombz   (Tool #18).
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  Shovel #2 &  TimeBombz #5
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    Cross to rejoin Shovel   Grunt #2.Blow up some of the Brickz   and go to the opposite side and do the same.Shovel   Grunt #2 goez and standz on the BHS   to the east.  TimeBombz #5 goez west and followz the path around and stepz on the BTS   behind the spaceship, the and one behind the cratez, and standz on the BHS   behind the satellitez to allow Shovel   Grunt #2 to go north and on to the next area.  TimeBombz #5 joinz Shovel   Grunt #2.  Shovel #2 fillz in the Hole   under the observatory, perhapz digz up the Mound   (revealing an Arrow  ) and goez in and attractz the enemy   Grunt and getz him to follow up and around where the PMGSz   are.Shovel   Grunt #2 goez to the southern PMGSz   and the enemy   Grunt is stranded on the northern PMGS  .  TimeBombz #5 comez through and getz the Coin   (#133) behind the Observatory.He blowz up the Rock Crystal   and passez the lowered PP   and goez to the RR  , giant Rock Crystal area.At the end of the corridor behind the satellite there�s a Warp letter  .
   releasing the RR  , hit the lower YTS  , cross over the Arrow   and the Two-Way Arrow   (TWA) and to the YHS   before the RR  , trapz you. Stand there to allow the RR   to escape.Once the RR   is past the TWA  , quickly go north and past the SPz  .Under the next Observatory is a Coin   (#134) atop a QMS  .  TimeBombz #5 goez north and standz on the BHS    under the Observatory and allowz Shovel   Grunt #2 to proceed to the entrance to UFO Alley.There are nine Coinz   (#135 through #143) hidden in this area.Find and collect them and make your way to the next area. Here we have a sea of SBTz   and some YTSez   and to the west a bunch of BTSez   that probably will raise   some of those SBTz  .But which onez do we toggle? We can try trial and error but that might take a while. An easier way is to look beneath your feet. Ancient alienz left us some cluez to follow. Notice the pattern of craterz is the same in both areaz. The contrasting tilez in the switch area map out which YTSez   to activate based on their proximity to the craterz, to create a continuous bridge across to the other side.Once the bridge is created and one grunt has crossed, be sure to have the other grunt follow in the exact footstepz of the first or the bridge will come apart. Once both gruntz are across, there�s a Coin   (#144) to the east under the satellite.
        Shovel   Grunt #2 goez to his CPS   ... nothing happenz!  Time-bombz #5 goez to the Landing Dock   and usez the Megaphone   (Megaphone #6), which (fortunately) callz for a Toob   (Tool#19).
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  Toobz #5
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    Toobz   Toobz #5 goez to the island and getz the
Coin   (#145) behind the tankz and stepz on his CPS   lowering   the CPPz  .Toobz   Toobz #5 exitz the pool and losez his floatation device to the ToobSpikez.
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  Shovel #2 &  Bare-Handed #5
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    Grunt #5 goez to the west Arrow maze area and Shovel   Grunt #2 goez to the east.SAVE! On each side, the Grunt will activate the STS   ... and start moving.Enter at the Arrow   directly south of the southernmost SP  , a 'beat' delay.At each lowered SP  , a 'beat' delay before stepping onto the next Arrow.It�s all in the timing as you work your way through the arrow maze and out the other end and through the BW  .Shovel   Grunt #2 landz in an area surrounded by Holez  .Bare-Handed Grunt #5 landz on some Gauntletz   (Tool#20) in an area surrounded by Rock Crystalz.
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  Shovel #2 &  Gauntletz #5
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    Gauntletz   Grunt #5 goez south toward the enemy   Grunt inside the Rock Crystal barrier and standz directly in front of him.He will break the mismatched Rock Crystal   and step forward, ready to attack.Don�t let him out, because he getz transported away and SpongeGun   Grunt #3 getz transported in to join you.Do the same thing with Shovel   Grunt #2.
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  SpongeGun #3 &  Gauntletz #5
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    Now you have Gauntletz   and SpongeGun   together on one side of the SP   maze, with a STS   within reach.Gauntletz   Grunt #5 goez into the SP   maze.There, he collectz six Coinz   ( #147, #148, #149, #150, #151 & #152).Exitz, crossez an Arrow   and a Crumbling Bridge Tile   to stand on a GHS  .Six GPz   are lowered  , three on each side of the SPz   maze, allowing his buddiez   Shovel #2 and   SpongeGun #4 to move south toward the central Construction Pyramid  .Decision time! Do you: 
   SpongeGun #3 movez south and through the area filled with Holez   and headz for the QMS   that is partially hidden by a Satellite. | 
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  Shovel #2 &  SpongeGun #3 &  SpongeGun #4 &Grunt #5   ( )
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    Two major wayz to proceed; fast, and hard; slow, and sure.
        
   (Megaphone #7) to call for some Gauntletz   (Tool #21).If Grunt #5 is Bare-Handed  , he takez them from the GruntzMachine.Otherwise (as in this walk-through) another Bare-Handed   Grunt will take them later.
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  Gauntletz Grunt #5 
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    He then breakz a Rock Crystal   and goez east through the space trash tunnel and through the BW  .  This lookz familiar.  (He had Springz   the last time he was here.)He goez west and collectz the Warp letter  .Then he continuez west to the Giant Rock Crystal area collecting eight Coinz   ( #157, #158, #159, #160, #161, #162, #163 & #164) and a JumpRope   (Toy #4).In order to collect the last two Coinz, he attractz the enemy   Grunt, (perhapz givez him the toy) and stepz on the QMS  .Finally, go stand on the marked tile   near the entrance.
        While he waitz there, the rest of the Gruntz will be busy.  | 
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  Shovel Grunt #2 &  SpongeGun #3 &  SpongeGun #4  
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    There are six enemy   Gruntz just standing around ... so move them!SpongeGun   Grunt #3 (and/or SpongeGun   Grunt #4) shoot the enemy   Gruntz onto the Arrowz (  or  ) and strange thingz happen!Shovel   Grunt #2 digz up four Moundz   in the area revealing four CPSz requiring four different Toyz        .Handily, six more teammatez show up (most of them Bare-Handed  ).All of the Bare-Handed   Gruntz go get Toyz ![]() ![]() ![]() ![]()  , and most of them can take them to the correct CPSz.  (One Grunt can't find his CPS  .)Perhapz that Grunt takez an unclaimed tool   (Tool #21) from the GruntzMachine, and searchez for something he can break.SpongeGun   Grunt #3 (or SpongeGun   Grunt #4) comez down and shootz one more enemy   Grunt onto an Arrow   and ... it's magic!Gauntletz   Grunt(z) break Rock Crystalz, revealing more CPSz requiring more different itemz          .  Yep!  We have all of those thingz!Shovel   Grunt #2 digz up his own CPS  .Gauntletz   Grunt #5 collectz one last Coin   (#165) under the observatory.With everyone standing on their CPSez, some CPPz   are lowered  .The   Grunt carrying the Yo-yo   goez to get the Warpstone Piece   (he�s the closest) and takez it to the King. You�ve done it!
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