1 - Dumb Chaserz

Edit Objects Dialog Box
Logic: GruntStartingPoint
Image Set: GAME_WAPWORLDONLY_TRIGGER some Designerz use GAME_WAPWORLDONLY_GUARDPOINT
Points: 0 see Enemy AI Types for Points: value; Smarts: must contain a value other than 0.
1 identifies this enemy Grunt as type "Dumb Chaser"
Smarts: 0 ... default ... the player controlz this Grunt.
1 enemy team number.
2 enemy team number.
3 enemy team number.
Note: Gruntz will attack any other Grunt with a different team number!
Powerup: 0 bare-handed Grunt; see Toolz, Toyz, Cursez and Powerupz for other values.
Direction: 0 (default, solver's Grunt and Post Guardz ... not used)
For any other enemy Grunt, this is the number of Tilez away he will sense any other team's Grunt.
Object Rectangles Dialog Box
Move Rect: Defines Grunt movement limitz in four cardinal directionz
Left 0 This field specifies the number of Tiles to the left of the original position that the Grunt will wander randomly. (Definitely does apply to this enemy AI type.)
Top 0 This field specifies the number of Tiles above the original position that the Grunt will wander randomly. (Definitely does apply to this enemy AI type.)
Right 0 This field specifies the number of Tiles to the right of the original position that the Grunt will wander randomly. (Definitely does apply to this enemy AI type.)
Bottom 0 This field specifies the number of Tiles below the original position that the Grunt will wander randomly. (Definitely does apply to this enemy AI type.)
Dumb Chaserz will hang around a location until they sense one of your Gruntz.

Once a Dumb Chaser senses one of your Gruntz, the Dumb Chaser will attack him.
If your Grunt runs away, the Dumb Chaser will chase after him.
The only wayz to get a Dumb Chaser to stop chasing you are: kill him,
cross over an Arrow (enemy Gruntz will not step on an Arrow),
or get far enough away from him that he can no longer sense you.

Dumb Chaserz can be found carrying any of the Toolz in the game.
Unlike the specialized enemy Gruntz
(Brick Layer, Gauntletz, Goo Sucker, Digger, TimeBomber, Magic Wand and Scroller)
Dumb Chaserz will not use their Toolz for anything other than fighting.

The range that a Dumb Chaser can sense can vary.