Gruntz |
||||
---|---|---|---|---|
No. | X | Y | Originally is | What the Grunt acquirez as his last task |
1 | 4 | 22 | Bare-handed | The Designer put him there. Last tool is a Goober Straw . Is left standing on a Purple Multi-Grunt Switch (PMGS). |
2 | 6 | 22 | Bare-handed | The Designer put him there. Pickz up a Bomb ... and usez it! |
3 | 86 | 33 | Bare-handed | The Designer put him there. Last tool is a Shovel . Is left standing on a PMGS . |
4 | 22 | 43 | Bare-handed (2) | The Goo Well is filled, and the solver putz him there. I (GooRoo) assign Grunt numberz from top to bottom as they appear in the Status column, and (since the original Grunt #2 is deceased) this Grunt takes the #2 slot. All he does is stand on a Green Hold Switch (GHS). |
5 | 22 | 43 | Bare-handed (4) | The Goo Well is filled, and the solver putz him there. So this Grunt is referred to as Grunt #4. Either lugz the Warpstone Piece to the King (GooRoo's choice), or Dons Wingz to fly to an Orange Up/Down Switch (OUDS). |
6 | 22 | 43 | Bare-handed (5) | The Goo Well is filled, and the solver putz him there. So this Grunt is referred to as Grunt #5. Either lugz the Warpstone Piece to the King, or Dons Wingz to fly to an OUDS (GooRoo's choice). |