| Walkthrough ... Grunt #1 | 
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|---|---|
| Grunt entered @ X=4, Y=22  | 
    Description of what to do | 
  Bare-handed | 
    Pickz up the Gauntletz Tool and becomez   Gauntletz #1. | 
  
  Gauntletz | 
    Breakz the Mushroomz, some of which are merely obstaclez  , some   which contain goodiez, like the Toob  .  That givez   Bare-handed #2 something to do.Meanwhile, back at the ranch,   Bare-handed #3 is busy.
        Makez his way through the Toggling Green Pyramidz ![]()   (GP)which are controlled by a Rolling Golf Ball   (RGB) passing over aGreen Toggle Switch   (GTS),and breakz more Mushroomz  , some   which contain goodiez, like the Toy  .* When   Toob #2 raisez   the SBTz  , he can cross the pool,* so he does, and breakz more Mushroomz ![]()   and pocketz the first Coin  .* Then he crosses on SBTz   to wreak havoc upon an enemy Grunt  .* Breakz the Mushroomz   he can reach, and is stymied.
        * When another   buddy lowerz   the Red Pyramidz   (RP) that stopped him, he movez around breaking every Mushroom ![]() ![]() ![]() ![]()   he can reach (safely).
        * When   Sponge Gun #2 has made the area safe, breakz a Mushroom   and pocketz the Coin   (Coin #2).
        * When he getz the 'all clear' from his   buddy, makez his way to his CPS  .Oooops! The CheckPoint Pyramidz   (CPP) are still up! Someone else must do something
        * Gauntletz   movez to the other side of the Mound   (thanks his   buddy) and enterz the maze again.Breakz the Mushroom   to the south, revealing a Coin   ... but cannot reach it.Now Gauntletz   can make his way out of the maze by returning to his position on the other side of the Mound   above, then south and west through the maze, breaking a Mushroom   and getting the Coin  .Gauntletz   movez past the RPz and eliminatez one enemy Grunt  .
        Gauntletz   crosses the ten (lowered) RPz   and eliminatez one enemy Grunt  .He may break the nearest Mushroom   ... but it really isn't necessary.  (Play it safe.)
        After his   buddy winz his race, he may break Mushroomz ![]() ![]()   toward the south.He wins the Coin   flip, and retainz his Gauntletz  ; the Shield   goes to the loser.Movez south to satisfy his CPS   and waitz until the CPPz   are lowered  .
        His   buddy caused an enemy Grunt   to move from his station  , and the Bridge   is complete, so he crosses to join the battle.He breakz seven Mushroomz (of various typez) ![]() ![]() ![]()  , picks up the Coin   and the last toy   he revealz.  (He was busy breaking thingz.)Follows his buddy into the area and breaks the Mushroom   north of the BOTS  , and then fightz his way out of the area.Following their plan, he movez west and offerz his toy   to an enemy Grunt   and movez away; then his buddy does the sameHe movez west and breakz the Mushroom  , getz the Coin   (#25).He breakz two more Mushroomz ![]()  , to reveal two pairz of Gravity Bootz  .He breakz the brown Brickz   his   buddy revealz, and then he and the other   buddy team up to take out the enemy Grunt  .Then break the 2 stacks of Brickz   leading to the bombz.You will lose your Gauntletz   on the last hit. | 
  
| Various | Secret: Take Shovel north to the Hole inside the arrows. Fill in   the Hole   and step on the Mound   to open a Red Wormhole.Go through the RW and move to the northwest corner of this area. Fill in the 2 Holez south of your location, go one space south of the second hole to attract the enemy Club   Grunt and then return to the top and dig up   the Mound  .The enemy Club   Grunt should drop down the hole.Search this area for the 3 Coin  s and the case of Zap cola.Exit the red wormhole and rejoin the warpstone gruntz.  |