Rolling Ballz |
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The RollingBall logic is used to control the rolling ball hazardz in each area (e.g. the Boulder in Area 1 Rocky Roadz). A RollingBall will always travel in a straight line, until it reaches an Arrow (in which case it moves in the direction the Arrow is pointing), or a Solid Tile which will destroy it. It will roll at least eleven Tilez before it disintegratez (old age). The Image Set: value will determine the initial direction the RollingBall will travel. |
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Edit Objects Dialog Box | ||||||||||||||||||||||||||||
Logic: | RollingBall | |||||||||||||||||||||||||||
Image Set: |
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Speed: | 0 (default) speed of the RollingBall in milliseconds. The value is the time the RollingBall takes to travel the distance of one Tile in any direction. For example, a value of 1000 means the RollingBall takes 1 second to travel 1 Tile. |
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