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Masterz
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Stage 1
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Stage 2
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Stage 3
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Stage 4
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- Start with a bare-handed grunt
- Bare-handed grunt pickz up
gauntletz (Tool #1).
- Gauntletz grunt
- breakz all the mushroomz in
groupz of two or more (the rest are alwayz
merely obstaclez to movement (if so, must
be broken) and are empty of anything
valuable).
- walkz up, and startz across toggling
quicksand bridge ;
when he getz to the first safe spot ,
waitz until the bridge
appearz in the direction of the coin, and
follow it to pick up the coin #1 .
- Usez megaphone
-- gokart (Toy #1), breakz
mushroomz .
- Givez gokart to tool thief grunt .
- Stepz on blue toggle switch and
crossez pool.
- Breakz red brick
(losez gauntletz)
- usez megaphone
-- straw (Tool #2), takez
straw .
- Straw grunt
- killz two enemy gruntz
- suckz 4 goo puddlez
- bakez a new grunt (entered on nearby
GruntCreationPad ).
- standz on yellow hold switch .
- Bare-handed grunt pickz up
boxing glovez (Tool #3).
- Straw grunt
- usez megaphone
-- springz
- takez them from the GruntzMachine (Tool #4).
- Springz grunt
- enterz maze, picking up SuperSpeed along the way
- stepz on all black one-time switchez
- downz a Bottle of Zap Cola ,
losez springz.
- Bare-handed grunt
- goez through golf ballz and stepz on
silver timer switch
- walkz through silver pyramidz ,
pickz up shovel (Tool #5), and goez
back through middle pyramidz.
- Shovel grunt fillz holez (which
are alwayz only obstaclez, so don't do any
more shovel work than absolutely necessary to
make the area safe), goez to checkpoint switch
.
- Boxing glovez grunt
- pickz up Roidz ,
killz enemy grunt and
exitz maze.
- usez megaphone
-- spongegun (Tool #6)
- goez to checkpoint switch
- takez spongegun from the GruntzMachine
when it is cranked out.
- Shovel grunt
- walkz quickly across bridge to the blue
toggle switch .
- walkz back, goez to island, digz up a
mound
(which only turn into holez ,
sometimez with something revealed) to drop
the ball into the hole ,
and killz the enemy gruntz.
- Spongegun grunt
- killz an enemy grunt
by sponging him into goo
- shootz 2 enemy gruntz
into holez .
- killz another enemy grunt
by sponging him into goo
- shootz enemy grunt
onto the black one-time switch .
- Both Shovel grunt and Spongegun
grunt
enter green wormhole.
- Shovel grunt digz up coin #2 from a mound .
- Both gruntz end up back at the beginning.
- Shovel grunt walkz around
pool, fillz the hole by the
arrow .
- Secret #1:
- Spongegun grunt shootz at
the arrow
- Shovel grunt stepz on the
arrow
- sponge knockz grunt past the arrow to
trigger the red warp.
- Shovel grunt enterz the
red warp, crossez the bridge and getz a coin #3 .
- Don't enter the return red warp yet, but
proceed
- get rid of the enemy grunt
- dig up a mound and
get the warp letter .
- Spongegun grunt activatez
silver timer switch .
- Shovel grunt
- enterz the arrowz platform (and maze),
avoiding jumping golf ballz .
- usez megaphone
-- springz (Tool #7).
- pickz up the toob and the
Beach Ball
- What! They aren't there?!? Must be
another Gruntz
Version 1.0 'bug'.
- Maze ... pass 1: you need the three
(controllable) Two-Way Arrowz to be
when you reach the black one-time switch ,
for this walk-through to be accurate.
-
Toggle
Switch |
Two-Way
Arrowz |
NW |
N |
E |
south |
* |
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|
south
again |
* |
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|
center |
|
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* |
north |
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* |
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- so your grunt stepz on the arrow by
the three yellow toggle switchez .
- stepz back onto the same arrow ,
then walkz straight forward to the
north-pointing arrow ,
stepping on the other two yellow toggle
switchez .
- is now headed for the black one-time
switch .
- the only choice is to go south ,
back to the maze entrance.
- Maze ... pass 2: you want the three
(controllable) Two-Way Arrowz to be , to
finish the maze.
-
Toggle
Switch |
Two-Way
Arrowz |
NW |
N |
E |
south |
* |
|
|
center |
|
|
* |
north |
|
* |
|
center
again |
|
|
* |
south
again |
* |
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|
south
again |
* |
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center
again |
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* |
north
again |
|
* |
|
- stepz forward to the arrow ,
and then exitz the area over one set of
spikez .
- standz on yellow hold switch .
- Give springz to Spongegun grunt .
- Springz grunt enterz the maze. Every Two-Way
Arrow is exactly the way you want them ... so
you need to step on every Switch exactly
twice.
- GooRoo's
way:
Toggle
Switch |
Two-Way
Arrowz |
NW |
N |
E |
south |
* |
|
|
south
again |
* |
|
|
center |
|
|
* |
north |
|
* |
|
center
again |
|
|
* |
north
again |
|
* |
|
- The other way: Springz grunt springz
over the switchez going the wrong way,
when he jumpz over the switchez the second
time he getz out of the maze.
- Both gruntz go stand on checkpoint switchez
.
- Shovel grunt walkz northeast
across crumbling bridge tilez over
the quicksand pit.
- Springz grunt hopz toward the
gravity bootz on five crumbling bridge tilez over
the quicksand pit, and putz them on at the
sixth tile.
- Gravity bootz grunt zig-zagz east
across crumbling bridge tilez over
the quicksand pit, walkz to the yellow hold
switch in
middle of spikez .
- Both gruntz kill the two enemy gruntz .
- Shovel grunt fillz in the
holez that
are obstaclez, and digz up (and re-fillz) two
moundz .
- Gravity bootz grunt pickz up two coinz (#4 & #5) in the spikez .
- Both gruntz kill enemy grunt .
- Shovel grunt fillz in the
hole(z) and
standz on the green hold switch . He
will be standing there for a while, so keep
him occupied with that shovel.
- Gravity bootz grunt
- walkz through jumping golf ballz
- usez megaphone
-- timebombz (Tool #8).
- stepz on two green toggle switchez
- walkz back to where Shovel grunt is waiting
- takez the timebombz.
- Shovel grunt fillz at least
one of the holez
(further south).
- Timebombz grunt
- blowz up mushroomz ,
pickz up coin #6
.
- goez back and blowz up two enemy gruntz
.
- blowz up mushroomz by
stairz.
- Both gruntz stand on CheckPoint Switchez .
- Timebombz grunt (with Shovel
grunt
following, but not too closely)
- enterz green wormhole.
- blowz up mushroomz ,
brick stackz ,
and enemy gruntz .
- walkz (alone!) to the left (across
spikez! ),
blowing up mushroomz ,
refreshing himself (often!) with Canz of
Zap Cola ,
and stepz on the black one-time switch .
- walkz back across the spikez ,
refreshing himself with any leftover Canz
of Zap Cola ,
and past the (now lowered) black pyramid .
- Shovel grunt walkz east
toward the large quicksand pit, across the
solid bridge and
across the crumbling bridge to the
wingz, pickz up wingz, fliez to shore and
walkz to wait on the stairway.
(The next section may also be solved (with
more effort) by keeping the shovel, and
filling in holez .)
- Timebombz grunt
- walkz across bridge toward volcano and
stepz on black one-time switch ,
which lowerz the black pyramidz
blocking the stairway. (Wingz grunt can start
working, now.)
- walkz beneath the volcano, toward the
arrow .
- Blowz up the mushroom ,
pickz up the coin #7
and enterz
the invisible blue wormhole.
- Secret #2:
Blowz up the giant mushroom
and stepz on the '?' switch .
- Runz toward the two mushroomz in
the center and blowz them up; pick up
three coinz (#8 #9
& #10) and return.
- Wingz grunt
downz the Keg of Zap Cola ,
fliez to two green toggle switchez so a
grunt who must walk can
proceed.
- Timebombz grunt
- walkz over lowered green pyramidz ,
around holez and
blowz up mushroomz on
the way, pickz up coin
#11 .
- blowz up brickz and
,
goez to checkpoint switchez
(along with Wingz grunt ),
enterz green wormhole.
- blowz up brickz and
at least one of the four enemy gruntz (or
Wingz grunt can blow them
into holez ).
- Wingz grunt
fliez up, pickz up warpstone .
- Warpstone grunt bringz
warpstone to King.
Statz
Page
Survivorz |
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2 |
Deathz |
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0 |
Toolz |
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10 |
Toyz |
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1 |
Powerupz |
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2 |
Coinz |
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11 |
Secretz |
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2 |
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GRUNTZ is a trademark of Monolith Productionz
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Copyright © 1999 - 2024 Last modified: January 1, 2024 by GooRoo
Email: GooRoo
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