Block 2 of 9 (d) | |
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Gruntz | SudokuTM Box 2 of 9 (bottom center) |
2 Springz (Part 2 of 2) |
If your path is clear to the next Blue Toggle Switch (BTS), carefully make your way toward it (using the Megaphone you find along the way) and stand on it. You see a Question Mark Switch (QMS) to the northwest. If there are Green Pyramidz (GP) blocking your way to it ... "it's re-start time!", if your goal is to achieve a "PERFECT!" score. Without access to that Switch , you won't be able to get the Warp letter (the way the Designer intended ... you may be able to get it later when you have a Grunt in the area wearing Gravity Bootz ). If you manage to get the , return to the lowered GP northwest of the BTS . Just wait there until Toob and Bomb give you the 'all clear' that they are both safe at the next Bomb CheckPoint Switch (CPS). When they are safe, move as far to the south and east as you can to where there are two odd-colored Holez and one 'normal' Hole . Then see if there is something useful Grumley has sent you from the GruntzMachine. |
2 Shovel | Fill in every Hole and dig up every Mound in your path as you head north. Your immediate goal is to reach your return Red Warp (RW), ensuring that all Bridge Tilez remain raised, if you step on a BTS (if it is lowered, step on the BTS again). Before you dive into your RW , make sure there is nothing left behind in the area for you to do with that Tool! |