Gruntz You begin the game with five Gruntz: (I use Ctrl-# to assign numberz to them) |
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No. | Grunt | What the Grunt does, (perhapz) what he acquirez. | ||
1 | Wingz | Goes placez no one else can reach ... at all! | ||
2 | Gauntletz |
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3 | Shovel | Fillz in dangerous Holez , digz up Moundz , searching for valuable itemz. | ||
4 | Bootz | Goes placez no one else can reach ... painlessly. | ||
5 | GooberStraw | Cleanz up the messez other Gruntz leave behind. | ||
You will need at least nine Gruntz to complete your mission, eight to stand on Purple Multi-Grunt Switchez , and one to carry the Warpstone to the King. The author's handle is "GooRoo"; the answer to where the other four Gruntz come from is "use the Goo , Luke" (or whatever your name is ). You will use Megaphonez to call for the Toolz with which to equip the Gruntz you create ; otherz will be found under Dice , and in Holez and Moundz . Holez alwayz turn into Moundz , when you put a shovel to work on them. Moundz frequently turn into ordinary Tilez when you dig them up. If not, you may find some sort of "goodie" in it. If it lookz like a Mound � dig it up (again)! Suggestionz for the new Gruntz you bake: |
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6 | Shovel | Fillz in dangerous Holez , digz up Moundz , searching for valuable itemz. | ||
7 | Spy Gear | Disclosez the true nature of potentially hazardous breakable objectz. | ||
8 | Bare-handed | Occupiez a space atop a PMGS . | ||
9 | Warpstone | Carriez the rock to the King, and receivez all the gratitude. |