Walkthrough |
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Grunt | Description of what to do |
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Go get the Tool ![]() You almost certainly will have to give the enemy Grunt ![]() |
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You probably got 'nicked' by a "butter knife", so a Bottle of Zap Cola ![]() You don't want him anywhere near you, if that distraction provez faulty. Perhapz you could trap him in a corner ... and then scram(!) while he starez at the piece of junk? (On the far side of the Green Toggle Switch ![]() If you looked around, you noticed that several Green Pyramidz ![]() ![]() ![]() ![]() Does that suggest anything to you? Such as a future task you will need to fill? When the BPz ![]() ![]() ![]() When satisfied he knows the way, he does it again and divez through the Blue Wormhole ![]() |
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Turn an enemy grunt ![]() ![]() (Thank the Designer for providing you with refreshmentz ![]() ![]() ![]() ![]() ![]() Use the tool as intended ![]() Step on the Black One-Time Switch ![]() Go add enough Goo ![]() ![]() ![]() Look around, and pick up some loose change ![]() Go stand under an Arrow ![]() Shake it off, and go step on another BOTS ![]() Stroll back down to the Arrow ![]() Go back to the Landing Dock ![]() ![]() (And be glad you did!) You get that floating feeling, as the ground seemz to open up under you. You land next to two Coinz ![]() Stomping around, you may hear a click. (Good job!) Then dive into the Red Wormhole ![]() ![]() Go in search of something ![]() |
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Pick up the Tool ![]() ![]() |
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Join GooberStraw ![]() ![]() When the Black Pyramidz ![]() ![]() ![]() ![]() ![]() ![]() Go downstairz and enter into an "artillery battle" with a different enemy Grunt ![]() ![]() There are three enemy Gruntz ![]() There is a GTS ![]() Can you get to it "the long way 'round"? Sure ... those guyz are friendly ... NOT! More "artillery practice" can eliminate the problem(z) ... but where? Perhapz you can encourage them to make their "last stand" on land, ending up as quivering Goo Puddlez ![]() ![]() ![]() ![]() Three out of four ain't bad, but can you make it four out of four? Do you even want to take the time to try?. Is there anything a fourth Grunt ![]() You should eliminate (some of) the three "bad guyz", to make getting to that GTS ![]() ![]() Right now (before you do anything rash) is a good time to SAVE! 'Encourage' the enemy Grunt ![]() |
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Find their way to their CheckPoint Switchez ![]() ![]() ![]() |
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Enters into another "artillery battle" with a different enemy Grunt ![]() ![]() |
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Either Grunt can now collect the four Coinz ![]() It is difficult to avoid the BOTS ![]() Either Grunt can investigate the strange Switch. ![]() ![]() ![]() In doing so, he crossed over a Silver Timer Switch ![]() You may be able to observe what happens, for use when someone goes down there. |
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When the BPz ![]() ![]() ![]() When satisfied he knows the way, he does it again and divez through the Blue Wormhole ![]() |
Warpstone ![]() |
Carry the Warpstone Piece ![]() |