Walkthrough for Grunt #3 ... Part 1 |
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Part 1 ... Satisfying the first two setz of CheckPoint Switchez (CPS). |
Description of what to do |
Shovel #3: Move past the ROz to the Holez (step on the BOTS , if Gauntletz #2 didn't do it), and put that 'Super Duper Pooper Scooper' to work! Step on the Green Toggle Switch (GTS). It is usually safe to pick up any Coinz you may dig up. But don't pick up anything else, until you have a good idea who "needs this". (You do!) You will have a choice between two BWz . Yours is the other one. SAVE, then grab what you need and step on the CPS and move when three CPPz are lowered . You will need to act quickly once through the BW , because nothing lastz forever! Attack (survive!), grab (the Tool), and run! |
Toob #3: Or paddle, as the case may be. There are two Green Hold Switchez (GHS) that only you can reach. Piece of cake! Except for the two enemy Gruntz who take exception to your presence in this area, and have a mind to beat the Goo out of you! When (if?) you succeed in reaching the proper GHS , select Warpstone Grunt #1 and move him ahead. Then back to Toobz before a Goo Puddle markz the place where he used to be! Repeat for the next GHS , and (finally) through the BW . There is some Zap Cola near where you land. Refresh yourself, if your health is not fully in the Green. Then step on the CPS . |
Warpstone Grunt #1 ... Gauntletz Grunt #2 |