Walkthrough for Grunt #1 Part 1 ... Satisfying the first two setz of CheckPoint Switchez (CPS). |
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Bare-handed #1: There is a Tool a couple of spacez away ... the Warpstone ! Go get it! | |
Warpstone #1: Three Black Pyramidz (BP) are lowered , so you move forward. Do your part by standing on the CheckPoint Switch (CPS). And wait. Three CheckPoint Pyramidz (CPP) are lowered , so you move forward. Each time a barrier is removed because of the actions of your buddies, move forward. And wait. Three Green Pyramidz (GP) are lowered , collect a Coin . And wait. Three GPz are lowered , step on a Black One-Time Switch (BOTS) and another CPS . And wait. |
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Part 2 ... Puzzlez after the second set of CPSez . | |
Three CPPz are lowered , so you move forward to another CPS . And wait. | |
Part 3 ... Puzzlez after the third set of CPSez . | |
Three CPPz are lowered , so you move forward, collect a Coin . Oh yes! And stand on yet another CPS . And wait. (The last one ... I promise.) |
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Part 4 ... Puzzlez after the fourth set of CPSez . | |
Now you are faced with a real challenge! "Do you know the timing for this part?" Step on an Arrow (try, try again) until you land here . If the barrier in the Griddle is removed , you may attempt to cross to the Landing Dock by the King's Fortress. When the Purple Pyramidz (PP) go down , waltz that rock into the King's Fortress! "PERFECT!" |
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Gauntletz Grunt #2 ... Shovel Grunt #3 |