Walkthrough for Grunt #1

Part 1 ... Satisfying the first two setz of CheckPoint Switchez (CPS).
Bare-handed #1: There is a Tool a couple of spacez away ... the Warpstone ! Go get it!
Warpstone #1: Three Black Pyramidz (BP) are lowered , so you move forward.
Do your part by standing on the CheckPoint Switch (CPS). And wait.
Three CheckPoint Pyramidz (CPP) are lowered , so you move forward.
Each time a barrier is removed because of the actions of your buddies, move forward. And wait.
Three Green Pyramidz (GP) are lowered , collect a Coin . And wait.
Three GPz are lowered , step on a Black One-Time Switch (BOTS) and another CPS . And wait.
Part 2 ... Puzzlez after the second set of CPSez .
Three CPPz are lowered , so you move forward to another CPS . And wait.
Part 3 ... Puzzlez after the third set of CPSez .
Three CPPz are lowered , so you move forward, collect a Coin .
Oh yes! And stand on yet another CPS . And wait. (The last one ... I promise.)
Part 4 ... Puzzlez after the fourth set of CPSez .
Now you are faced with a real challenge! "Do you know the timing for this part?"
Step on an Arrow (try, try again) until you land here .
If the barrier in the Griddle is removed , you may attempt to cross to the Landing Dock by the King's Fortress.
When the Purple Pyramidz (PP) go down , waltz that rock into the King's Fortress! "PERFECT!"
Gauntletz Grunt #2 ... Shovel Grunt #3