Walkthrough (Page 4) |
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Grunt | Description of what to do |
![]() Sword #6 |
Divez through the GW ![]() ![]() ![]() ![]() When a buddy (hopefully, two buddiez) arrive, they gang up and do some "slicing and dicing". |
![]() Sword #5 |
Divez through the GW ![]() ![]() They gang up and do some "slicing and dicing". |
![]() Sword #4 |
Divez through the GW ![]() ![]() They gang up and do some "slicing and dicing". Decision time! Is there a Grunt with health in the green (no damage)? Very good! (Can go anywhere.) Is there a Grunt with health in the red (much damage)? Not so good! (Leave here for a while.) Are there two or three Gruntz with health in the yellow (some damage)? Acceptable. |
![]() ![]() Sword Gruntz |
One Grunt crossez CBTz ![]() ![]() The other Grunt headz for a Bottle of Zap Cola ![]() ![]() As the "late starter" reachez the "early bird", the "early bird" headz for the Bottle of Zap Cola ![]() ![]() ![]() Ideally, both Gruntz should now be in perfect health. Either Grunt can go first, the other just doez the same thing as the first Grunt. Satisfy the CPS ![]() ![]() ![]() ![]() ![]() The enemy Grunt ![]() ![]() The enemy Grunt ![]() ![]() The result will be two (unusable) Goo Puddlez ![]() ![]() ![]() Problem: "Can somebody break these Red Brickz ![]() |
![]() weakest Sword |
Stepz on the BOTS ![]() ![]() ![]() Crossez the remaining CBTz ![]() ![]() |
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