Secretz

X Y Secret Type Description of the location
24 12
Question Mark Switch
(QMS)
Buried in a Mound , which revealz a Coin atop it, near where you defeated an enemy Grunt . Duckz are aligned:
  1. standing on a SBT near the middle of a small pool of water.
  2. standing on a BHS
  3. standing near the QMS , ready to step on it .
It createz a path to the east into the pool, and then south where #1 can acquire a Coin and eventually (changing toolz (twice!) will) acquire three more Coinz (Coinz 14, 15 & 16).
#1 will dive through a BW to rejoin #2.
70 3 Red Warp
(RW)
The SecretTeleporterTrigger is a Hole pointed to by 4 Arrowz. (Make it a Mound .)

The RW will open 1 step northwest and 1 step north of the trigger.
The Grunt who made it safe should dive in.
45 8 The RW sendz you to the place above the narrow red X.
Fill in that Hole and the Hole marked with the broad red X.
Move one space south of the new Mound to attract the enemy Grunt and then return to the green X and dig up the Mound .
The enemy Grunt should drop down the Hole .
Search this area for the Warp Letter and the cans of Zap Cola .
Drink your fill, and just leave the rest behind.
Exit the RW and rejoin the Warpstone grunt .
Note that a 'purist' would have one Red Warp and one Question Mark Switch in a puzzle.