Outline I used the Ctrl-# method to assign keypad numberz to each Grunt, top to bottom. (It is perfectly acceptable to do it your way, but the walkthrough may not make as much sense.) |
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Area 1 | The Snowballz playfield |
Area 2 | The Bricklayer's puzzle |
Area 3 | De-populating the enemy's barrackz |
Area 4 | Finger dexterity exercise #1 |
Area 5 | The Reluctant 'Partner' |
Area 6 | The Big Central Lake |
Area 7 | Rockz are flying! |
Area 8 | The Brickyard |
Area 9 | Oooh! Bombz! |
Area 10 | Walled in ... or out? |
Area 11 | Walking on water |
Area 12 | Pyramidz everywhere |
Area 13 | The foot race (and aftermath) |
Area 14 | Let's Wing it! |
Area 15 | The new recruit |
Area 16 | The big split-up |
Area 17 | The reunion |
Area 18 | Up. Down. No up! This'll be tough! |
Area 19 | Free at last! |
Area 20 | The final battle |
Area 21 | Cross Over The Bridge(z) |