Walkthrough

27 Keep the ball rolling!
Grunt(z) What to do to solve the puzzle
Gauntletz #5,
Toob #2 and
Springz #9
  1. Springz #9
    1. Jumps through the TBTz and the Birthday Candlez to the all four of the BOTSez starting with the two on the left side and then proceeds to the LD beside the GP .

    2. Movez to the RHS while Gauntletz #5 has the attention of the enemy Grunt .

    3. Jumpz off the RHS while the enemy Grunt is on the RPz to eliminate him.
    4. Jumpz back on the RHS to lower the RPz for his buddy.
    5. Movez to wait near the LD .

    6. Help to eliminate the enemy grunt .

    7. Standz on a RHS to lower the RPz for his buddy.

    8. Later, makez his way south to join Gauntletz #5, followed by Toob #8.
  2. Gauntletz #5
    1. Walks across the TBTz and steps on the GHS .
    2. An enemy Grunt startz heaving heavy objectz his way.
    3. Gauntletz #5 avoidz the missilez, returning to the GHS (if necessary).
    4. As long as he is nearer the enemy Grunt than Springz #9, his buddy is free to move, as to the RHS .
    5. He enticez the enemy Grunt into chasing him ... to the (now) lowered RPz , then retreatz toward (but not onto) the BOTS .

    6. Gauntletz #5 now stepz on the BOTS .
    7. Breakz a Cupcake to reveal another RHS and another Cupcake to reveal a Coin (Coin #34).
    8. Movez to wait near the LD .

    9. Help to eliminate the enemy grunt .

    10. something happenz that should capture his attention!
    11. A Stairway openz up in the area near the BOTS .
    12. He goez downstairz, stepz on the YTS , releasing a RMMB .
    13. Hurrying along, he repeatedly stepz on a GTS , moving the RMMB through the five GPz , then runz to the GHS (hopz on and off), moving the RMMB through the next five GPz to hit the BOTS at the end.
    14. Pickz up the Coin (Coin #35) and divez through the BW .
    15. Movez south and swapz places with Toob #8 on the BHS .
  3. Toob #8
    1. Walks across the TBTz to the LD north of the RPz .
    2. He startz swimming toward the BHS to the south, but is attacked by an enemy grunt .
    3. He retreatz to the LD where his buddiez are waiting, and together they eliminate the enemy grunt . He swimz to the BHS .
    4. With the enemy grunt eliminated, move to the QMS partially hidden behind the candy canes.

    5. When Gauntletz #5 is properly positioned, stepz on the QMS and something happenz.
    6. He swimz to the BHS .

    7. When Gauntletz #5 relievez him, swimz north and steps on the RHS .

    8. Springz #9 movez to join Gauntletz #5, so he swimz down to make it 'Three Musketeers' again.
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