Gruntz |
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No. | X | Y | Source | How acquired ... Toolz he acquirez ... What he does |
1 | 2 | 2 | ![]() |
The game Designer put him there (Room #1). He acquirez a Tool ![]() ![]() He convincez ![]() ![]() ![]() ![]() "Hale-Bopp, here I come". (Death #1 ... no Goo left behind.) |
2 | 3 | 13 | ![]() |
Grunt #1 "convincez him" to join up. Occupiez his CheckPoint Switch ![]() Much later, someone will occupy the nearby Purple Multi-Grunt Switch ![]() Movez to another CPS ![]() Much later, someone will occupy the nearby PMGS ![]() |
3 | 3 | 11 | ![]() |
Plays with a Toy ![]() Occupiez his CPS ![]() ![]() Throwz his "bent piece of wood" ![]() Movez to another CPS ![]() Much later, someone will occupy the nearby PMGS ![]() Throwz his "bent piece of wood" ![]() Pickz up a Toy ![]() ![]() Movez to another CPS ![]() Much later, someone will occupy the nearby PMGS ![]() Throwz his "bent piece of wood" ![]() Movez to another CPS ![]() Much later, someone will occupy the nearby PMGS ![]() Throwz his "bent piece of wood" ![]() ![]() Stepz on a CPS ![]() Later, pickz up "Brick-laying Toolz" ![]() ![]() Is able to satisfy a CPS ![]() Decidez "home improvement" is not for him, and pickz up another Sword ![]() Spendz the rest of the game stabbing enemiez, and picking up sharpened objectz ![]() Ultimately, will stand on a PMGS ![]() |
4 | 2 | 17 | ![]() |
Grunt #1 "convincez him" to join up. Occupiez his CPS ![]() ![]() Addz two Goo Puddlez ![]() ![]() Pickz up a Toy ![]() Addz two Goo Puddlez ![]() ![]() Later movez to another CPS ![]() Much later, someone will occupy the nearby PMGS ![]() Spendz the rest of the game bashing enemy Gruntz, and sucking up Goo Puddlez ![]() ![]() ![]() Ultimately, will stand on a PMGS ![]() |
1(a) | 32 | 44 | ![]() |
A new Grunt ![]() Pickz up a "Super Duper Pooper Scooper" ![]() Is able to satisfy a CPS ![]() Eventually returnz to dig up (and pick up!) the Warpstone Piece ![]() |
5 | 32 | 44 | ![]() |
A new Grunt ![]() Pickz up "High Topz" ![]() ![]() ![]() |
6 | 32 | 44 | ![]() |
A new Grunt ![]() Pickz up "Heavy Objectz" ![]() ![]() Is able to satisfy a CPS ![]() Safely eliminatez enemy Gruntz carrying carving implementz ![]() ![]() ![]() ![]() Reducez the health of an enemy Grunt splashing around ![]() Will frequently replenish his ammunition in Room #11. |
7 | 32 | 44 | ![]() |
A new Grunt ![]() Pickz up "Gauntletz" ![]() ![]() Is able to satisfy a CPS ![]() Findz another CPS ![]() He may choose two different wayz to finish his part of the puzzle:
![]() His participation endz on a PMGS ![]() |
8 | 32 | 44 | ![]() |
A new Grunt ![]() Crossez the Pool and pickz up a set of "Springz" ![]() Is able to satisfy a CPS ![]() Bouncez along to stand on a PMGS ![]() |
9 | 32 | 44 | ![]() |
A new Grunt ![]() Pickz up some "Wingz" ![]() Fliez across a small pool into Room #11 and 'convertz' ![]() ![]() Standz on a Green Hold Switch ![]() ![]() ![]() ![]() His participation endz on a PMGS ![]() |
9 | 32 | 44 | ![]() |
A new Grunt ![]() Movez up and through the Spikez Field and down to a PMGS ![]() |
10 | 32 | 44 | ![]() |
A new Grunt ![]() Movez up and through the Spikez Field and down to a PMGS ![]() |
11 | 32 | 44 | ![]() |
A new Grunt ![]() Movez up and through the Spikez Field and down to a PMGS ![]() |
12 | 32 | 44 | ![]() |
A new Grunt ![]() Movez up and through the Spikez Field and down to a PMGS ![]() |
13 | 32 | 44 | ![]() |
Optional: A new Grunt ![]() Movez up and through the Spikez Field and down to a PMGS ![]() |