Kitchen Slime | ||||||||||||||||||
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KitchenSlime is the logic for the hazard used in Area 6 - Honey, I Shrunk the Gruntz. The KitchenSlime is limitted to travelling in a rectangular path. To place a KitchenSlime, place it on the Clear Tile that is the upper left-hand , upper right-hand , lower left-hand or lower right-hand corner of its path (the Switchez, in the example), then set the tile coordinates of the diagonally opposite corner of its path in the Speed X: and Speed Y: fields. In this example, if the KitchenSlime is placed on the Black One-Time switch, it should have its initial direction either EAST (clockwise) or SOUTH (counter-clockwise), and the Speed X: and Speed Y: fields should be the Tile coordinatez of one of the the Blue Toggle Switchez, or one of the Yellow Toggle Switchez. Note: to find the tile coordinates of a particular Tile, go into Tile mode and click on a Tile; displayed in the bottom right of the screen will be the tile coordinates of the selected Tile. |
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Edit Objects Dialog Box | ||||||||||||||||||
Logic: | KitchenSlime | |||||||||||||||||
Image Set: |
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Speed X: | 0; put the X coordinate of the Tile that defines the diagonally opposite corner of the path. | |||||||||||||||||
Speed Y: | 0; put the Y coordinate of the Tile that defines the diagonally opposite corner of the path. | |||||||||||||||||
Direction: | 0; default; the KitchenSlime travels clockwise. 1; the KitchenSlime travels counter-clockwise. |