Walkthrough index About Zap Cola   : if you need it, and can reach it, it's yours!
|
Area |
Map |
Grunt(z) required in the area ... what they do there |
Island 1 |
Start-up |
Bare-handed #1 ... pickz up a GooberStraw (Tool #1).
GooberStraw #1 usez it to suck up enough Goo puddlez    to fill the Goo Well. (You should enter Grunt #4 now.)
Employing it in another way, he createz another Goo puddle .
GooberStraw #1 usez it to add to   the Goo Well.
Employing it in another way again, he createz another Goo puddle .
He takez a deep breath and fillz the Goo Well again. (You may enter Grunt #5 ASAP.)
Bare-handed #2 ... landz on the Warpstone piece .
Shovel #3 ... arrivez imprisoned ... startz digging, when freed.
Everyone else except:
startz out on the GruntCreation Point on this island, and (has no choice!) either walkz to island #3 (and onward) or divez through a Blue Wormhole (BW).
Bare-handed #4 ... also acquirez Gauntletz (Tool #2) here ... and startz breaking thingz ... and trying to break other thingz . (He is a walker.)
Bare-handed #5 is the first wormhole diver (of eight such Gruntz).
Bare-handed #6, #7, #8 and #9 are all walkerz.
|
Island 2 |
Distribution |
Bare-handed #5 ... he operatez switchez.
Later joined by Grunt #12 ... who findz he has nothing more to do. |
Island 3 |
Thievez! |
Suggested order of entry onto the island:
- Gauntletz
#4
- eliminatez three enemy Gruntz
  .
- operatez three Blue Hold Switchez
(BHS) to bring assistance.
- is the first one to cross to island 4.
- Warpstone
#2
- standz on a BHS
(where he is safe).
- eventually crossez to island 4.
- GooberStraw
#1
- workz on filling the Goo Well
   .
(You should enter Grunt #6 now.)
- standz on the last BHS
until two more Gruntz cross.
- is "the bait" for Sword
#6 to eliminate the last two enemy Gruntz  .
- workz on filling the Goo Well
   . (Enter Grunt #7 now.)
- is the third one to cross to island 4.
- Bare-handed
#6
- pickz up a Sword
(Tool #3).
- startz slicing.
- standz on a BHS
.
- eventually crossez to island 4.
- Shovel
#3
- assistz Sword
#6 to eliminate an enemy Grunt .
- standz on a BHS
.
- is the second one to cross to island 4.
- Bare-handed
#7
- pickz up a Sword
(Tool #4).
- standz on a BHS
.
- eventually crossez to island 4.
- Bare-handed
#8 ... eventually crossez to island 4.
|
Island 4 |
Time Bomberz |
Suggested order of entry onto the island:
- Gauntletz
#4
- satisfiez a CheckPoint Switch
(CPS).
This lowerz some CheckPoint Pyramidz (CPP).
(It also raisez one that was lowered , preventing retreat.)
- much later ... eliminatez an enemy Grunt
.
- later still ... crossez to island 6.
- much later still ... divez into the BW
.
Shovel #3
- encouragez enemy Gruntz
  into assisting him.
- fillz in a Hole
(or three).
- encouragez some more.
- convertz them into Goo Puddlez
  .
- later, operatez a Question Mark Switch
.
- eventually crossez to island 5.
GooberStraw #1
- addz
    to the Goo Well. (Enter Grunt #8 now.)
- goez through the surprise opening and acquirez the Warp letter
.
- addz some more
to the Goo Well.
- rejoinz Grunt
#3.
- eventually crossez to island 5.
Warpstone #2, Sword #6,Sword #7 and Bare-handed #8 (in any order) eventually cross to island 5.
|
Island 5 |
"Butter knivez" |
Suggested order of entry onto the island:
- Bare-handed
#8
- walkz to stand near the Purple Pyramidz
(PP).
- when they are lowered
, operatez the Silver Timer Switch (STS) three timez (once for each of the remaining Gruntz on the team).
- when they are lowered
(again), movez to stand on the BHS .
- Sword
#6 and Sword #7 (in any order).
- satisfy two CPSez
 .
- gang up to eliminate (carefully, one at a time) two enemy Gruntz
 , leaving two Goo Puddlez  .
- Stand (briefly!) on the Purple Multi-Grunt Switchez
(PMGS).
- Later, they return to stand (briefly!) on the PMGSez
.
- eventually, they cross to island 10.
- GooberStraw
#1
- goez through the Silver Pyramidz
(SP) maze (showz the otherz, especially Warpstone #2 the way).
- addz
 to the Goo Well. (You may enter Grunt #9 now.)
- eventually crossez to island 10.
- Shovel
#3
- goez through the SP
maze.
- waitz for the Bridge
to be raised , then crossez to island 7.
- Warpstone
#2
- goez through the SP
maze.
- eventually crossez to island 10.
|
Island 6
(1st time)
|
The 'second team' |
- Gauntletz
#4
- breakz a few Rockz
   (just one is absolutely necessary ... the correct one will take care of the otherz).
- standz on a BHS
for (quite) a while.
- eventually returnz to island 6.
- Grunt
#9
- landz on a Magic Wand
(Tool #3).
- satisfiez a CPS
.
- usez a Megaphone
to call for Spy Gear .
- Castz a spell to acquire a Warp letter
.
- Castz a spell to press a Green Toggle Switch
(GTS).
- pickz up another Magic Wand
(Tool #4) and usez it.
- Exit, stage left.
(Death #1)
- Grunt
#10
- re-awakez, to pick up (and use
) a GooberStraw (Tool #5).
- stepz on a Black One-Time Switch
(BOTS).
- later, strollz over to island 6a.
- Grunt
#11
- re-awakez, to pick up Springz
(Tool #6).
- bouncez down to stand on a PMGS
.
- later, bouncez around some more, trying to find a Secret.
- finding it, he quickly retreatz from aerial danger.
- Grunt
#12
- re-awakez, to pick up Wingz
(Tool #7).
- fliez down to stand on the other PMGS
.
- later, fliez through a Red Wormhole
(RW).
- makez a final flight to island 2 to pick up the Warp letter
.
- Grunt
#13
- re-awakez, to pick up a Toob
(Tool #8).
- findz some refreshment
, then paddlez over to island 6a.
|
Island 6a |
Unfriendly Gruntz |
- Toob
#13
- satisfiez a CPS
.
- turnz an enemy Grunt
into a Goo puddle .
- chug-a-lugz some more refreshment
 .
- stepz on a Blue Toggle Switch
(BTS).
- paddlez his way to island 6b.
- GooberStraw
#10
- addz some more
  to the Goo Well.
(You may enter Grunt #14 now.)
- returnz to island 6.
|
Island 6b |
Forlorn island |
Toob #13
- standz on the BHS
until his buddy returnz to island 6.
- paddlez back to island 6, where the (remaining) team re-assemblez.
|
Island 7 |
Lava Geyserz |
Gauntletz #4 arrivez via a BW .
He is forced to 'convert' two enemy Gruntz  into Goo puddlez  .
Then he gleefully smashez some Rockz   .
Nothing left to break, so he stompz on a BOTS .
GooberStraw #1 arrivez and cleanz up some messes  .
Shovel #3 arrivez and uncoverz a CPS and a Question Mark Switch .
Sword #6 and Sword #7 come over later and take their placez on CPSez  .
Somebody stepz on the Question Mark Switch and somebody else collectz the four Coinz.
|
Island 10 |
southeastern section
(scroll down)
|
- Sword
#6 and Sword #7
- gang up (one enemy at a time, if possible) on the two enemy Gruntz
 , producing Goo puddlez  .
- satisfy two of the three CPSez
 .
- eventually cross over to island 7.
- GooberStraw
#1
- addz some more
 to the Goo Well. (It is half full now.)
- Nestle into the space
between the three CPSez   .
- eventually cross over to island 7.
- Warpstone
#2
- satisfiez the third CPS
.
- leadz the way past the CPP
.
- stepz on a BTS
.
- eventually crossez to island 7.
|
Island 8 |
Lava Lake |
Bare-handed #5 |
Island 9 |
Rolling Rockz |
Bare-handed #5 |
Island 10 |
northern section |
Bare-handed #5 |
Island 11 |
four CheckPointz |
Bare-handed #5 |
Island 12 |
Great Volcano |
Bare-handed #5 |
Island 13 |
King's Fortress |
Bare-handed #5 |