Walk-through ... Page 1

Grunt What to do in order to proceed through the solution of the puzzle
Gauntletz #1 What can you find lying around loose ? Pick it up!
Is there anything you can break ? Break it!
Do you need anything you find under what you broke? If so, take it!
If not, (unless it is a Coin (Coin #1)) leave it alone … you may need it later.
Is there anything else around that you can (now) break?
Break it … until nothing remainz in the area to be broken.
Is there another Tool lying around anywhere?  Pick it up! (Tool #1)
GunHat #1 Where can you go from here? There’s a CheckPoint Switch (CPS) you can reach, but you really don’t want to go there right now.
First, look around to see “Is there anybody I can shoot?”
That cannon has a fairly long reach, so there are five different enemy Gruntz within range.
But wait!  Do you really want to shoot all of them?
Two enemy gruntz are an annoyance, and probably won’t be able to help you in any way; off ‘em!
One enemy grunt is deadly; off ‘im!
The enemy grunt that mumblez a lot is a different story … there are all of those Exploding Brickz in your way; how many of them will he take out with him if you lob a cannon ball at him?
Maybe you can find a way to maximize his contribution to your solving of this puzzle.
And the last enemy grunt lookz to be a bit cowardly … and ahead of you is a situation where you could use another grunt standing on a Blue Hold Switch (BHS) for you.
But it’s your game … you decide whether you want to off ‘im or not.
When you have exhausted all of your targetz, it’s time to satisfy that CPS .
Gauntletz #1 “Is there anything I can break?”
Well, those Brickz just might be in the way later, so do some housekeeping.
After all, you were almost forced to exchange your GunHat for those Gauntletz, so there must be a reason for them.
And it seemz you will be forced to pick up that SpongeGun (Tool #3), so the Brickz have to go!
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