Switchez (in operation sequence)

No. X Y Type What the Switch controlz
1 24 28 Press and immediately exit the
Orange Up/Down Switch





(OUDS)
Lowerz the Orange Pyramidz (OP) around the two SpotLightz (Switchez #2 & #24) to the east.
Raisez the lowered OPz around the SPz to the north.

Raisez Switch #17, Switchez #3 and #10 are unaffected.

One Death in this Switch area. (1)
2 29 23 Stand on Green Hold Switch




(GHS)
Lowerz all raised Green Pyramidz (GP) and raisez all lowered onez.

One Death in this Switch area. (2)
3 4 13 Press the OUDS and exit





Lowerz the OPz around four SpotLightz (Switchez #25, #4 & #22 & the Warp Letter) to the east.

One Death in this Switch area. (3)
4 14 13 Stand on Yellow Hold Switch




(YHS)
Reversez all setz of the Two-Way Arrowz (TWA) on the map (around the Boxing Glovez (Tool #2) is important now) on the east side of the map, allowing acquisition.

One Death in this Switch area. (4)
5 14 13 Move off YHS to safety




(YHS)
Reversez all setz of TWAz , allowing Boxing Glovez Grunt to get out.)

One Death in the Boxing Glovez area. (5)
6 29 23 Move off GHS to SpotLight




Lowerz all raised Green Pyramidz (GP) and raisez all lowered onez.

One Death in this Switch area. (6)
7 9 23 Stand on Blue Hold Switch




(BHS)
Lowerz all raised Bridge Tilez (BT) and raisez all lowered onez, allowing Grunt #3 to pick up the Gauntletz (Tool #3).

One Death in this Switch area. (7)

One Death in the Gauntletz area. (8)
8 9 23 Move off BHS to safety




Raisez all lowered BTz and lowerz all raised onez.
9 14 8 Stand on Check Point Switch




(CPS)
Raisez the four lowered CheckPoint Pyramidz (CPP) north, south, east and west of the CPS.
Lowerz the twelve raised CPPz in the area to the east.
Grunt #3 has done all he can, and will remain here to the end.
(This Grunt will be one of the 'survivorz'.)

Two Deathz while Gauntletz is breaking Brickz. (9 & 10)
One Death in this Switch area. (11)
10 24 28 Press the OUDS and exit





Lowerz the Orange Pyramidz (OP) around the two SpotLightz to the east.

One Death in this Switch area. (12)
11 29 23 Stand on GHS




Lowerz all raised GPz (GP) and raisez all lowered onez.

One Death in this Switch area. (13)
12 4 13 Press the OUDS and exit





Lowerz the OPz (around four SpotLightz) to the east.

One Death in this Switch area. (14)
13 14 13 Stand on YHS




Reversez all setz of TWAz on the map (around the Conversion Powerup (Powerup #1) is important now) in the northwest side of the map, allowing acquisition.

One Death in this Switch area. (15)
One Death in the Powerup area. (16)
Conversion Gruntz diez. (17)

At least one converted Grunt diez (18) ... possibly two Deathz (19).
14 14 13 Move off YHS to safety




Reversez all setz of TWAz on the map, allowing Grunt with the sign to get out.
15 29 23 Move off GHS to SpotLight




Lowerz all raised Green Pyramidz (GP) and raisez all lowered onez.

One Death in this Switch area. (19)
16 4 23 Press the OUDS and exit





Lowerz the OPz around the SpotLight to the south.
(Allowz access to three Coinz (#8, #9 & #10) and one of three Purple Multi-Grunt Switchez (PMGS) later on.)

One Death in this Switch area. (20)
17 29 13 Press the OUDS and exit





Lowerz the OPz around the SPz to the north.

One Death in this Switch area. (21)
18 4 8 Enter, press and exit the Black
One-Time Switch area





Lowerz the Black Pyramidz (BP) around the Question Mark Switch (QMS) to the southeast.
Raisez the lowered BPz around the four OUDSz .

Allowz access to the QMS , and ...
deniez any more access to OUDSz !

One Death in this Switch area. (22)
19 19 28 Enter, press and exit the QMS





Want to know what it does? It's a Secret!

One Death in this Switch area. (23)
20 24 18 Put Grunt on Red Hold Switch





(RHS)
Lowerz all raised Red Pyramidz (RP) and raisez all lowered onez.

Note: Solver's Gruntz cannot reach this switch!
21 14 18 Stand on CPS




Lowerz the four raised CPPz north, south, east and west for each of the three PMGSz .
Boxing Glovez Grunt #2 satisfiez the switch and exitz.

One Death in this Switch area. (24)
22 9 13 Stand on a PMGS





Combined with two other PMGSz , lowerz the PPz around three of the four STSz .

Boxing Glovez Grunt #2 must remain on the PMGS until another Grunt has the Warpstone . (This Grunt will be one of the 'survivorz'.)

One Death in this Switch area. (25)
23 4 28 Stand on a PMGS





Combined with two other PMGSz ,
lowerz the Purple Pyramidz (PP)
around three of the four Silver Timer Switchez (STS).

The Grunt must remain on the PMGS until another Grunt has the Warpstone . (This Grunt will be one of the 'survivorz'.)

One Death in this Switch area. (26)
24 29 28 Stand on a PMGS





Combined with two other PMGSz , lowerz the PPz around three of the four STSz .

The Grunt must remain on the PMGS until another Grunt has the Warpstone . (This Grunt will be one of the 'survivorz'.)

One Death in this Switch area. (27)
25 9 28 Press the STS and exit to safety




Lowerz all of the Silver Pyramidz (SP) due northeast, and the four SPz in the set toward which the Arrow pointz.
(Grunt has to move off the STS and get the Coin (Coin #16) and get out to safety while a buddy singz Karaoke.)

One Death in this Switch area. (28)

One Death in the Coin area. (29)
26 14 23 Press the STS and exit to safety




Lowerz the four SPz in the set toward which the Arrow pointz.
(Grunt has to move off the STS and get the Coin (Coin #17) and get out to safety while a buddy singz Karaoke.)

One Death in this Switch area. (30)

One Death in the Coin area. (31)
27 19 18 Press the STS and exit to safety




Lowerz the four SPz in the set toward which the Arrow pointz.
(Grunt has to move off the STS and get the Coin (Coin #18) and get out to safety while a buddy singz Karaoke.)

One Death in this Switch area. (32)

One Death in the Coin area. (33)
28 9 28 Press the STS and exit to safety




Four Gruntz must "sing Karaoke" in these four areaz before Bomb Grunt enterz this area.

Lowerz all of the SPz due northeast, ignore everything else, this time.
Bomb Grunt has to aim to the northeast, light his Bomb and make his kamikaze run off the STS .
(This Grunt will be one of the 'survivorz'.)

One Death in this Switch area. (34)
29 14 23 Make a kamikaze run




One Death in this Switch area. (35)
30 19 18 Make a kamikaze run




One Death in this Switch area. (36)
31 24 13 Make a kamikaze run




One Death in this Switch area. (37)
32 30 5 Satisy the CPS




Lowerz the five raised CPPz north and west so that a Grunt can reach the Megaphone (Megaphone #1).

All of those lowered SPz will be raised before a Grunt can reach the CPS .