Walkthrough (Normal mode only) Phase 3: Shovel #3, Gauntletz #1 and Toob #2 |
|
---|---|
Grunt | Description of what to do |
Shovel #3 | Now armed with the 'Super Duper Pooper Scooper', he searchez for usez for it. Gauntletz #1 beckonz, and commands a swap of taskz. |
Gauntletz #1 | With Shovel #3 now on the GHS he movez south to an Arrow . |
Shovel #3 | Partly covered by some remainz he spiez a Mound . Digz it up and refillz it, allowing him to pick up a Coin . (#3) Movez upstairz to fill in a Hole and reach a Megaphone and call for more resourcez. With no obvious use for the he headz for his CPS . |
Gauntletz #1 | He has no choice but to do battle with the enemy Grunt . He leavez behind a puddle of Goo and goez in search of something (else) to break. Breakz an Ice Crystal to get at a Coin . (#4) Breakz another Ice Crystal to reveal another Coin . (#5) It is atop a strange Switch , so delayz picking it up. (Has to do so to finish.) Enriched, he now has a dilemma: "Uh. You do know the timing for this part, right?" There are three Arrowz he can reach, and all (potentially, at least) can result in safety. He pickz a good one, and his timing is good and he exitz the Arrowz maze. The rest is simple: follow the same path that Brick Layer #3 (now Shovel #3) took to reach his CPS in order to get to his own CPS . |
Bare-Handed #2 | When his buddiez reach safety, leavez the GHS and movez to join them. He realizez he is missing something and callz for help. When it arrivez, he becomez Toob #2 and satisfiez his CPS . |
Phase 1 - Phase 2 - Phase 3 - Phase 4 - Phase 5 |