Walkthrough (Normal mode only) Phase 3: ![]() ![]() ![]() |
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Grunt | Description of what to do |
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Now armed with the 'Super Duper Pooper Scooper', he searchez for usez for it.![]() |
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With ![]() ![]() ![]() |
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Partly covered by some remainz ![]() ![]() Digz it up and refillz it, allowing him to pick up a Coin ![]() Movez upstairz to fill in a Hole ![]() ![]() With no obvious use for the ![]() ![]() |
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He has no choice but to do battle with the enemy Grunt ![]() He leavez behind a puddle of Goo ![]() Breakz an Ice Crystal ![]() ![]() Breakz another Ice Crystal ![]() ![]() It is atop a strange Switch ![]() Enriched, he now has a dilemma: "Uh. You do know the timing for this part, right?" There are three Arrowz he can reach, and all (potentially, at least) can result in safety. He pickz a good one, and his timing is good and he exitz the Arrowz maze. The rest is simple: follow the same path that ![]() ![]() ![]() ![]() |
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When his buddiez reach safety, leavez the GHS ![]() He realizez he is missing something and callz for help. When it arrivez, he becomez ![]() ![]() |
Phase 1 - Phase 2 - Phase 3 - Phase 4 - Phase 5 |