Grunt | Description of what to do | |||
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Bare-handed #1 | Move to the mosquito's right 'eye' (Black One-Time Switch) (BOTS) to pick up Coin #1 (grunt #2 is now able to move south) and then go to the mosquito's left 'eye' (BOTS) to pick up Coin #2 (grunt #3 is now able to move north) and retreat to the Landing Area above its right 'eye', avoiding the missilez from the enemy grunt , and eventually acquire another Tool. When the Bridge is raised , pick up the Boomerang (Tool #2). |
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Bare-handed #3 | Move north to wait at the BP . When The BP is lowered , move into the grove of Palm treez (acquire Coin #3 ). Pick up the Boxing Glovez (Tool #1), and stand for a while on the Blue Hold Switch (BHS). |
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Boomerang #1 | Just so any grunt may be safe later, turn the enemy grunt into a Goo Puddle . Then go back and stand on the Green Hold Switch (GHS) until grunt #3 passez the (lowered) Green Pyramid (GP). When a Bridge appearz between the mosquito's antennae and his wingz, ... move it! Step on the Silver Timer Switch (STS) and make your way through the Silver Pyramidz (SP) maze to the BOTS . With an 'assist' from grunt #3 , acquire the Coin #11 Is there anything else of interest around here? Move across the Arrow and cross to the other mosquito wing. Step on the STS and make your way through the SPz maze to the BOTS .
When it is safe to do so, walk down to pick up another Tool (#5). |
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Boxing Glovez #3 | When the Green Pyramid (GP) is lowered , move up and punch the enemy grunt , and move a few tilez away when he retaliatez. He will stand there and be blown up, allowing the other enemy grunt out to attack you! Play 'tag' with this grunt for a while, until all of the small Rockz and a large one
While the destruction is taking place, you may acquire several Coinz #4 through #10 . Once the area has been cleaned up, you have some choicez to make
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SpongeGun #3 | 'Encourage' the enemy grunt to stand on the BHS on the small island. Then go stand near your CheckPoint Switch , until you are able to actually stand on it. Time for a little "friendly fire" to help grunt #1 acquire a Coin #11 Then this grunt may take a hike to the small plateau where the two enemy gruntz were standing. When the Red Pyramid (RP) is lowered , he may pick up a Coin #17 and the WARP letter . Then go stand on your CheckPoint Switch ... your participation is ended. |
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Bare-handed #2 | Move south to wait at the Black Pyramid (BP). When the BP is lowered , move (carefully!) down to the RP . When the RP is lowered , move down to acquire Coin #18 Search for a Tool (Tool #3), and put it to good use. |
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Shovel #2 & Springz #1 |
Grunt #2 fillz in Holez , digz up Moundz , assistz grunt #1 by standing on a couple of BHSz , pickz up a couple of Coinz #19 and #20 . While grunt #2 is standing on BHSz , Bridge tilez are raised , allowing grunt #1 to go south and acquire Coin #21 . He waitz there while grunt #2 locatez another BHSz . Several Bridge tilez are raised, allowing grunt #1 to activate a BTS , and then reach a GHS . Grunt #2 may then fill in another Hole , and dig up the resulting Mound ... to hear a ticking sound! He retreatz to a BHS , and when the dust settlez, pickz up Coin #22 . He seez another BHS where previously there was a Giant Volcano
Grunt #1 activatez two more BTSz , and then returnz to the southern Landing Area , waiting while grunt #2 locatez another BHS . |
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Warpstone | Carry the Warpstone Piece to the King! |