Walkthrough index About Zap Cola : if you need it, and can reach it, it's yours!
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Area |
Map |
Grunt(z) required in the area ... what they do there |
Island 1 |
Start-up |
Bare-handed #1 ... pickz up a GooberStraw (Tool #1).
GooberStraw #1 usez it to suck up enough Goo puddlez to fill the Goo Well. (You should enter Grunt #4 now.)
Employing it in another way, he createz another Goo puddle .
GooberStraw #1 usez it to add to the Goo Well.
Employing it in another way again, he createz another Goo puddle .
He takez a deep breath and fillz the Goo Well again. (You may enter Grunt #5 ASAP.)
Bare-handed #2 ... landz on the Warpstone piece .
Shovel #3 ... arrivez imprisoned ... startz digging, when freed.
Everyone else except:
startz out on the GruntCreation Point on this island, and (has no choice!) either walkz to island #3 (and onward) or divez through a Blue Wormhole (BW).
Bare-handed #4 ... also acquirez Gauntletz (Tool #2) here ... and startz breaking thingz ... and trying to break other thingz . (He is a walker.)
Bare-handed #5 is the first wormhole diver (of eight such Gruntz).
Bare-handed #6, #7, #8 and #9 are all walkerz.
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Island 2 |
Distribution |
Bare-handed #5 ... he operatez switchez.
Later joined by Grunt #12 ... who findz he has nothing more to do. |
Island 3 |
Thievez! |
Suggested order of entry onto the island:
- Gauntletz #4
- eliminatez three enemy Gruntz .
- operatez three Blue Hold Switchez (BHS) to bring assistance.
- is the first one to cross to island 4.
- Warpstone #2
- standz on a BHS (where he is safe).
- eventually crossez to island 4.
- GooberStraw #1
- workz on filling the Goo Well .
(You should enter Grunt #6 now.)
- standz on the last BHS until two more Gruntz cross.
- is "the bait" for Sword #6 to eliminate the last two enemy Gruntz .
- workz on filling the Goo Well . (Enter Grunt #7 now.)
- is the third one to cross to island 4.
- Bare-handed #6
- pickz up a Sword (Tool #3).
- startz slicing.
- standz on a BHS .
- eventually crossez to island 4.
- Shovel #3
- assistz Sword #6 to eliminate an enemy Grunt .
- standz on a BHS .
- is the second one to cross to island 4.
- Bare-handed #7
- pickz up a Sword (Tool #4).
- standz on a BHS .
- eventually crossez to island 4.
- Bare-handed #8 ... eventually crossez to island 4.
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Island 4 |
Time Bomberz |
Suggested order of entry onto the island:
- Gauntletz #4
- satisfiez a CheckPoint Switch (CPS).
This lowerz some CheckPoint Pyramidz (CPP).
(It also raisez one that was lowered , preventing retreat.)
- much later ... eliminatez an enemy Grunt .
- later still ... crossez to island 6.
- much later still ... divez into the BW .
Shovel #3
- encouragez enemy Gruntz into assisting him.
- fillz in a Hole (or three).
- encouragez some more.
- convertz them into Goo Puddlez .
- later, operatez a Question Mark Switch .
- eventually crossez to island 5.
GooberStraw #1
- addz to the Goo Well. (Enter Grunt #8 now.)
- goez through the surprise opening and acquirez the Warp letter .
- addz some more to the Goo Well.
- rejoinz Grunt #3.
- eventually crossez to island 5.
Warpstone #2, Sword #6,Sword #7 and Bare-handed #8 (in any order) eventually cross to island 5.
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Island 5 |
"Butter knivez" |
Suggested order of entry onto the island:
- Bare-handed #8
- walkz to stand near the Purple Pyramidz (PP).
- when they are lowered , operatez the Silver Timer Switch (STS) three timez (once for each of the remaining Gruntz on the team).
- when they are lowered (again), movez to stand on the BHS .
- Sword #6 and Sword #7 (in any order).
- satisfy two CPSez .
- gang up to eliminate (carefully, one at a time) two enemy Gruntz , leaving two Goo Puddlez .
- Stand (briefly!) on the Purple Multi-Grunt Switchez (PMGS).
- Later, they return to stand (briefly!) on the PMGSez .
- eventually, they cross to island 10.
- GooberStraw #1
- goez through the Silver Pyramidz (SP) maze (showz the otherz, especially Warpstone #2 the way).
- addz to the Goo Well. (You may enter Grunt #9 now.)
- eventually crossez to island 10.
- Shovel #3
- goez through the SP maze.
- waitz for the Bridge to be raised , then crossez to island 7.
- Warpstone #2
- goez through the SP maze.
- eventually crossez to island 10.
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Island 6
(1st time)
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The 'second team' |
- Gauntletz #4
- breakz a few Rockz (just one is absolutely necessary ... the correct one will take care of the otherz).
- standz on a BHS for (quite) a while.
- eventually returnz to island 6.
- Grunt #9
- landz on a Magic Wand (Tool #3).
- satisfiez a CPS .
- usez a Megaphone to call for Spy Gear .
- Castz a spell to acquire a Warp letter .
- Castz a spell to press a Green Toggle Switch (GTS).
- pickz up another Magic Wand (Tool #4) and usez it.
- Exit, stage left. (Death #1)
- Grunt #10
- re-awakez, to pick up (and use ) a GooberStraw (Tool #5).
- stepz on a Black One-Time Switch (BOTS).
- later, strollz over to island 6a.
- Grunt #11
- re-awakez, to pick up Springz (Tool #6).
- bouncez down to stand on a PMGS .
- later, bouncez around some more, trying to find a Secret.
- finding it, he quickly retreatz from aerial danger.
- Grunt #12
- re-awakez, to pick up Wingz (Tool #7).
- fliez down to stand on the other PMGS .
- later, fliez through a Red Wormhole (RW).
- makez a final flight to island 2 to pick up the Warp letter .
- Grunt #13
- re-awakez, to pick up a Toob (Tool #8).
- findz some refreshment , then paddlez over to island 6a.
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Island 6a |
Unfriendly Gruntz |
- Toob #13
- satisfiez a CPS .
- turnz an enemy Grunt into a Goo puddle .
- chug-a-lugz some more refreshment .
- stepz on a Blue Toggle Switch (BTS).
- paddlez his way to island 6b.
- GooberStraw #10
- addz some more to the Goo Well.
(You may enter Grunt #14 now.)
- returnz to island 6.
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Island 6b |
Forlorn island |
Toob #13
- standz on the BHS until his buddy returnz to island 6.
- paddlez back to island 6, where the (remaining) team re-assemblez.
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Island 7 |
Lava Geyserz |
Gauntletz #4 arrivez via a BW .
He is forced to 'convert' two enemy Gruntz into Goo puddlez .
Then he gleefully smashez some Rockz .
Nothing left to break, so he stompz on a BOTS .
GooberStraw #1 arrivez and cleanz up some messes .
Shovel #3 arrivez and uncoverz a CPS and a Question Mark Switch .
Sword #6 and Sword #7 come over later and take their placez on CPSez .
Somebody stepz on the Question Mark Switch and somebody else collectz the four Coinz.
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Island 10 |
southeastern section
(scroll down)
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- Sword #6 and Sword #7
- gang up (one enemy at a time, if possible) on the two enemy Gruntz , producing Goo puddlez .
- satisfy two of the three CPSez .
- eventually cross over to island 7.
- GooberStraw #1
- addz some more to the Goo Well. (It is half full now.)
- Nestle into the space between the three CPSez .
- eventually cross over to island 7.
- Warpstone #2
- satisfiez the third CPS .
- leadz the way past the CPP .
- stepz on a BTS .
- eventually crossez to island 7.
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Island 8 |
Lava Lake |
Bare-handed #5 |
Island 9 |
Rolling Rockz |
Bare-handed #5 |
Island 10 |
northern section |
Bare-handed #5 |
Island 11 |
four CheckPointz |
Bare-handed #5 |
Island 12 |
Great Volcano |
Bare-handed #5 |
Island 13 |
King's Fortress |
Bare-handed #5 |