Gruntz |
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No. | X | Y | Originally is | What the Grunt acquirez, task(z) performed, last task |
1 | 9 | 3 | Bare-handed | The Designer put him there (and he cannot move). Acquirez a GooberStraw (Tool #3), and "startz sucking". After providing the makingz for a new Grunt, pickz up a Bomb (Tool #4). Lightz the fuse (in a good cause) to help the team along. (Death #1) |
2 | 3 | 4 | Bare-handed | The Designer put him there, free to move, first task to free his two buddiez. Acquirez Gauntletz (Tool #1), and startz breaking everything he can reach. Trickz an enemy Grunt into standing on the third Purple Multi-Grunt Switch. Breakz Ice Crystalz (large, as well as small), battlez enemy Gruntz, breakz Brickz. Briefly tradez his "hard handz" for a GooberStraw (Tool #5), and fillz the Goo Well . (Possibly overfillz it.) Findz replacement Gauntletz (Tool #6), and continuez breaking thingz. Decidez to end it all with a Bomb (Tool #11). (Death #2 or #3) |
3 | 3 | 8 | Bare-handed | The Designer put him there (and he cannot move). When freed, acquirez Springz (Tool #2) and goes placez no one else can go (painlessly). May be called upon to help dispose of enemy Gruntz. Getz tired of playing with the oversize Slinky, and takez up Brick laying (Tool #8). Complainz of an aching back, and takez up ditch digging (Tool #9). Decidez to end it all with a Bomb (Tool #12). (Death #2 or #3) |
4 | 1 | 42 | Bare-handed | The Goo Well is filled, and the solver putz him there. Pickz up a "butter knife (Tool #7)" and startz "slicing and dicing". Findz a way to join up with Gruntz #2 and #3 to satisfy a CheckPoint. Decidez to take up boxing (Tool #10) and startz looking for punching bagz. |
5 | 1 | 42 | Bare-handed | The Goo Well is filled, and the solver putz him there. Decidez to take up welding (Tool #13) but findz it workz as a flame thrower, and is much more useful in that manner. Discoverz his true calling is as a "pack mule" . |