Another obvious area of the puzzle, where you need either Gauntletz or TimeBombz .
Since there are CheckPoint Switchez (CPS) just south of here at the entrance to the King's Fortress, which require a Warpstone grunt , a Gauntletz grunt and a Spy grunt , you must have everything you need nearby.
Since the entrance to the Brickyard requirez a Gauntletz grunt to stand on the CPS , what you need is pretty obvious. Or is it? You be the judge.
Is there a Grunt with Spy Gear around? Is there anything breakable/diggable that may contain Spy Gear ?
What are you waiting for? Do your thing!
Gauntletz satisfiez the CPS , lowering the CheckPoint Pyramidz (CPP), and Spy Gear Grunt joinz him to help determine the way to go.
Gauntletz pickz up the Coin and the WARP letter .
Then he can either walk all the way back, or take the shortcut (Blue Wormhole ).
(Don't get angry with me ... you're the one in a hurry!)
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