The 'Training' Block (c)
Gruntz SudokuTM Box 1 of 9 (top left)
5 Gauntletz You break a Rock and pick up a Coin (Coin #4) atop a lowered CheckPoint Pyramid (CPP) and take a short flight via a Red Warp (RW).
If you scan around the area carefully, you will see that there are lotz of hazardz you are not prepared to deal with (Spikez "Ouch! My Feet! Hey! I'm barefoot here!") or downright fatal, such as Holez you could fall into and rapidly Rolling Rockz that could squish you.
But there are two Rockz you can break, as well as a Giant Rock


, so get to work!
(Pocket a Coin (Coin #9) now ... or later.)
Then take a well-deserved break until you are sure of what to do next.

At the proper time, you may go through the return RW , picking up a Coin (Coin #10) on the way.
2 Shovel When that other CPS is satisfied, you and your buddy work your way around the spiral, each in your own 'arm'.
You get the joy of digging up some Coinz, while your buddy getz the onerous task of picking them up.
When you turn up another CPS , you and your buddy part company ... he's at his return RW .
Turn every Hole you can reach into a Mound , but be careful about digging up any Mound in your path ... you may find something you are not prepared to use ... yet. You can alwayz dig something up that is behind you, and pick it up if you want it, but if you don't want it (yet) and it is in front of you, you have a problem.

You wait for a while, until a buddy on Springz comez bounding by to help you out.
He standz on a Purple Multi-Grunt Switch (PMGS) and holdz the door open for you.
If you do everything in the proper sequence, the last thing you will do is exchange that Shovel for a Boomerang , much like the one you started out carrying.
At the proper time, you can go through the return RW .