The 'Training' Block (b)

Gruntz SudokuTM Box 1 of 9 (top left)
2 Boomerang If you solved the puzzle (or just guessed correctly), he stepz on a lowered CheckPoint Pyramid (CPP) and is whisked away via a Red Warp (RW) to the northwest corner of a Tar (aka 'bad water') Pool.
You see a few Coinz, but wisely choose not to go after them.
There is an enemy Grunt nearby ... get rid of him, first. Now don't get greedy!
Just take one of those Coinz (Coin #3), on your way to the Blue Wormhole (BW) that enemy Grunt was guarding.
"Whoa! I'm sure glad that thing wasn't standing straight up!" you exclaim, as you land on a Shovel.
2 Shovel There is a lot of noise going on around you, but you may ignore it.
You see a Hole and convert it to a Mound . Then you dig up both Moundz you can reach, revealing two CheckPoint Switchez (CPS) with Coinz on them ... one you can reach (and satisfy), pocketing a Coin (Coin #5).
9 Toobz "Must not have the right stuff" you say as you land on a CheckPoint Switch (CPS). But right next door is another CPS with your 'name' on it, so you take your proper place.
Later, when the CPPz lower , allowing entry into the two BWz , you will lead the way through the one to the north. But before you go through that BW , make sure that the Bridge Tile in the river west of you is raised ! If it is submerged , the BW will be used up, but won't move you anywhere!
7 GooberStraw Suck up the Goo Puddle (#2 of 4), then step onto the square and be whisked away via a RW to a place with one Goo Puddle (#3 of 4) within reach (painlessly) and another your bare feet discourage you from reaching.
Just wait patiently, standing on a Purple Multi-Grunt Switch (PMGS) ... unless a buddy tellz you to step off. (This is teamwork, remember!)

You will know when you can suck up that other Goo Puddle (#4 of 4) ... it would no longer hurt to stand somewhere with the GooberStraw in use.
That should fill up your Goo Well, and another Grunt will be baked.
There are five GruntCreationPointz in this puzzle; three of them are surrounded by impassable Tilez; one will have you fighting a losing battle; so the last one must be the one to use first.
At the proper time, you can go through the return RW .