Secretz |
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# of 5 | Secret | X | Y | Description of the Secret | |||
1 | Red Warp #1 (RW) | 32 | 22 | There is a Coin (#2) in plain sight northeast of the Starting Area. The SecretTeleporterTrigger is on the island to the southwest. The RW will open in place. The RW will take Springz grunt #4 to the northeast corner east of where Bare-handed grunt #6 entered the game. There you will pick up two more Coinz (#3 and #4). |
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2 | Secret Switch #1 | 72 | 36 | The Secret Switch is masquerading as an ordinary tile on an island (which also containz four Coinz ) in a pool of water on the east edge of the map, between an Arrow and a Toob . The only way to get there is via RW #1 ... after acquiring the two Coinz of that Secret. The map will be extensively altered for a while!
The Green arrow is the path for Springz grunt #4 to take to the (disguised) Secret Switch. Reaching that point changez the map as it appearz in the image. On the way, Springz grunt #4 will pick up the Toob (Tool #5) and become Toob grunt #4. The Black arrowz show the path to take ... click on the Coin at the lower right Green circle to collect the first two Coinz (#6 and #7). What happened to Coin #5? Springz grunt #3 acquired that one on his way to do his part of this Secret. You now have a bit of time to ensure Springz grunt #3 is in position to get the Springz near the Black Pyramid (BP). Follow the rest of the Black arrowz to collect the other two Coinz (#8 and #9), then the Red arrowz to the point of the northernmost point that is in the water. Do not turn left! ... you must wait for the Landing Dock to appear, or you will be squished by it! Springz grunt #3 getz the Springz (Tool #6 (or possibly?) #7), and back across the lowered BP , and immediately headz for the Silver Pyramid (SP) near the CheckPoint Switch (CPS). When the Landing Dock appearz, Toob grunt #4 climbz out and getz the Springz (Tool #7 (or possibly?) #6) ... once again becoming Springz grunt #4, and goez through the return RW #1 . Springz grunt #3 crossez the (temporarily) lowered BP and satisfiez the CPS . Whew!!! If you managed all of that, congratulate yourself ... and SAVE ... you deserve it! |
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3 | RW #2 | 47 | 46 | The SecretTeleporterTrigger is on the southernmost point of an island with many Holez , some cratez, and three tankz. The RW will open in place. The RW will take you north by northwest of the Starting Area, where there are three Rock Crystalz . If the grunt landing here has Gauntletz , he will break them and find two Coinz (#?? and #??) ... and a set of Springz (Tool #15). If a Springz grunt landz here, not all (except the "PERFECT!") is lost, since there is a Coin (#??) he may jump to acquire. |
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4 | RW #3 | 55 | 19 | The SecretTeleporterTrigger is a Hole far to the southwest in the area with ten enemy gruntz . The RW will open one tile due southwest. The RW will take you to the gully to the west, where your grunt will need to have Gauntletz to break four Rock Crystalz , with the reward of two Coinz (#?? and #??) ... and a Shovel (Tool #20)! He will need the Shovel to reach the return RW , and to dig up a replacement pair of Gauntletz (Tool #21). |
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5 | Secret Switch #2 | 38 | 48 | The Secret Switch is mostly hidden by hazardous waste cratez (only a little bit of the upper left-hand corner of it is visible at all!). The only other clue to its existence is three Arrowz pointing toward it. Pressing this Secret Switch will cause several thingz to happen ... over several areaz of the map!
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