Secretz:

Listed (approximately) in the order used.

No.XYSecret TypeWhere found, and what the Secret doez
11312 #1The SecretTeleporterTrigger is the Black One-Time Switch (BOTS) which is the exit of the Silver Pyramidz (SP) maze in this Custom Level. The Red Warp will open in place (as do most of the Red Warpz in this CL). It will take you to a Megaphone atop a Yellow Toggle Switch YTS in the northwest corner of the map.
222 #2The Purple Multi-Grunt Switch (PMGS) is the SecretTeleporterTrigger. The Red Warp will take you to the northeast corner, to another Megaphone atop a YTS.
At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
3682 #3The PMGS is the SecretTeleporterTrigger. The Red Warp will take you to the southeast corner, to another Megaphone atop a YTS.
At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
46867 #4The PMGS is the SecretTeleporterTrigger. The Red Warp will take you to the southwest corner, to another Megaphone atop a YTS.
At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
5267 #5The PMGS is the SecretTeleporterTrigger. The Red Warp will take you to slightly southeast of the northwest corner, to an area blocked by a Giant Rock (GR)



At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
64813 #6The SecretTeleporterTrigger is an ordinary Tile due west of a GR. The Red Warp will open three Tilez due west, across the water. The Red Warp will take Grunt #2 (resurrected) to the northwest central triangular Island in the far north, where he will find a Keg of Zap Cola.
7243 #7The Arrow pointing to the PMGS (where the Red Warp will open) is the SecretTeleporterTrigger. The Red Warp will take you to the northeast central triangular Island in the far north.
At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
8463 #8The Arrow pointing to the PMGS (where the Red Warp will open) is the SecretTeleporterTrigger. The Red Warp will take you to the southeast central triangular Island in the far south.
At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
9243 #9The Arrow pointing to the PMGS (where the Red Warp will open) is the SecretTeleporterTrigger. The Red Warp will take you to the southwest central triangular Island in the far south.
At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
10243 #10The Arrow pointing to the PMGS (where the Red Warp will open) is the SecretTeleporterTrigger. The Red Warp will take you to the northwest 'W' Island near where Grunt #1 created his first Goo Puddle .
At the same time, an enemy Defender Grunt near the King's Fortress will take your place on this PMGS.
115757 #11The SecretTeleporterTrigger is the BOTS which is the exit of the SP maze. It will take you to a few stepz away from the Warpstone CheckPoint Switch CPS.
121357 #12The SecretTeleporterTrigger is the BOTS which is the exit of the SP maze. It will take you to a few stepz away from the Scroll CPS.
13934 #13The (sometimez) erupting Lava Geyser is the SecretTeleporterTrigger. The Red Warp will take you to the east central Island near a Scroll.
146134 #14The (sometimez) erupting Lava Geyser is the SecretTeleporterTrigger. The Red Warp will take you to north of the Wingz CPS on the central Island.
(The Grunt will have to walk down to his own CPS from there.)
151335 #1In plain sight in the west central area where Grunt #6 is resurrected.
Stepping on the Switch will create a temporary Stairway toward the south, out of the Gully.
165735 #2In plain sight in the east central area where Grunt #7 is resurrected.
Stepping on the Switch will create a temporary Stairway toward the south, out of the Gully.
174621 #3In plain sight just south of the Warpstone CheckPoint Switch .
Stepping on the Switch will create a Bridge connecting the Secret Switch with the King's Fortress to the east.