Walk-through
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Gruntz |
What to do, what to do?!? |
1 Bare-handed |
- Enterz on a bridge tile in a quicksand pit.
- There is a Coin on a Crumbling Tile to the south, and another to the north, with just a Blue Hold Switch (BHS) beyond it.
- Go south and pick up Coin #1
- then quickly north for Coin #2
- then to the BHS.
- You do not remain there long, because a Red Warp (RW) openz under you, and you are whisked away to a Blue Toggle Switch (BTS).
- A missile from an enemy grunt is on its way toward you, but you are already gone ... through another RW.
- You land on something hard ... gauntletz (Tool #1) ... the way to freedom.
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1 Gauntletz |
- You break four little mushroomz revealing some arrowz
- and you break
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a big mushroom revealing ... more arrowz(!) and a CheckPoint Switch (CPS). |
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- If you don't mind a bit of pain, you can stand on some spikez , and break another large mushroom before you go through the Blue Wormhole.
- Me? I'm a wimp! I'll take my chancez that there will be another (less painful) opportunity to do that breaking.
- You land between a rock (er, mushroom) and a hard place (bigger mushroom).
- Break the small mushroom to reveal a green hold switch with a Coin #3 on it.
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break the big mushroom revealing ... more arrowz(!) and a Secret Switch with Coin #4 on it. |
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- A temporary bridge takez you toward the island to the northwest.
- You use the megaphone #1 -- boomerang .
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break the big mushroom revealing ... more arrowz(!) and a Secret Switch with Coin #5 on it. |
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- Cross the temporary bridge toward the northwest, and break seven small mushroomz
- turn two enemy gruntz into Goo
- pick up the six Coinz (#6, #7, #8, #9, #10 & #11)
- pick up the gooberstraw (Tool #2).
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1 GooberStraw |
- You'll be using a Tool very much like this one several timez, so figure out what it doez.
- Go around the area, sucking up 2 Goo Puddlez (2 of 4).
- Collect the Warp letter on the Purple Multi-Grunt Switch (PMGS).
- Whoa! That was a trip! Back to the small island.
- Suck up 2 more Goo Puddlez (4 of 4).
- The Goo Well is full, so a new Grunt (#2) is baked.
- Then go through the Blue Wormhole.
- Hit the ground running, to avoid being struck by a missile from an enemy grunt .
- Dive through the Blue Wormhole.
- Cross the lowered green pyramid to pick up the Gauntletz (Tool #3).
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2 Bare-handed |
- GruntCreationPad is on a bridge tile in a quicksand pit.
- Step lively! You are under fire from an enemy grunt !
- It is possible to use too many megaphonez and, thus, lose Toolz and/or Toyz you may need later.
- Use the megaphone to the southeast (Megaphone #7) -- Gauntletz
- Use the megaphone to the northwest (Megaphone #2) -- Springz
- Have you noticed that all of the Toolz are still in the GruntzMachine? (So far, so good!)
- Dive through the Blue Wormhole.
- You land on a used-up Secret Switch .
- The new guy is in a supporting role ... on the Green Hold Switch .
- He takez the boomerang from the GruntzMachine (Resourcez) ... (Tool #4).
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1 Gauntletz |
- Breakz a mushroom , revealing a Yellow Toggle Switch (YTS) with a Coin (#12) on it.
- Movez on to break another mushroom , revealing a Green Hold Switch with a Coin on it ... which he takez (Coin #13) .
- While he is standing there, breaking another mushroom , revealing a Yellow Hold Switch with a Coin on it ... Boomerang Grunt crossez the lowered green pyramid .
- He takez the Coin (#14) from the Yellow Hold Switch .
- That startz a Golf Ball rolling (made by a company with a "just in time inventory" plan).
- It squishez an enemy grunt with a short fuse, blowing up a Giant Mushroom, revealing a CPS .
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2 Boomerang |
- Passez Gauntletz, taking a 'ride' on some Arrowz to a used-up Black One-Time Switch .
- From there and from one tile away, he usez 'remote control' to dispatch two enemy gruntz .
- Seeing no further use for the bent piece of wood, he pickz up the Spongegun (Tool #5) ... giving Gauntletz the opportunity to come down and join him.
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2 SpongeGun |
- You survey the area from your new vantage point.
- You step on an Arrow and 'take a ride' to your CPS and the Coin (#17) on it.
- Your participation in this puzzle is ended ... right where you are!
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1 Gauntletz |
- You dance around some jumping Golf Ballz
- break a Giant Mushroom and pick up a Coin (#18) atop a Secret Switch .
- Cross the temporary bridge toward the southwest, and break seven small mushroomz
- turn two enemy gruntz into Goo
- pick up the six Coinz (#19, #20, #21, #22, #23 & #24)
- pick up the gooberstraw (Tool #6).
- Did that last bit sound familiar? (It should!)
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1 GooberStraw |
- Go around the area, sucking up 2 Goo Puddlez .
- Now an expert on the use of this Tool, you have the Goo Well ... half(!) ... full (2 of 4).
- Collect the Warp letter on the PMGS.
- The RW landz you near a CPS .
- Suck up 4 more Goo Puddlez (4 of 4)
- The Goo Well is full, so a new Grunt (#3) is baked ... and the Goo Well is still ... half(!) ... full (2 of 4).
- Occupy your CPS and collect the Coin (#25) on it.
- Your participation in this puzzle is ended ... right where you are!
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3 Bare_handed |
- GruntCreationPad is on a bridge tile in a quicksand pit.
- Step lively! You are under fire from an enemy grunt !
- Dive through the BW to the southeast.
- You land on a Green Pyramid near the Straw grunt (now retired).
- You see a path to the east, and take it.
- "Uh ... a little help here?" You find Gauntletz waiting in the GruntzMachine (Resourcez) and put them on (Tool #7).
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3 Gauntletz |
- You break a Giant Mushroom with a Coin (#26) in the center.
- Then you break a small Mushroom with another Coin (#27) in it.
- Standing on a Green Pyramid , you break another Giant Mushroom.
- There is a Coin on a CPS that doez not belong to you ... but you take the Coin (#28) anyway ... because it is hard to avoid it!
- You are given no choice, but must next pick up the SuperSpeed item ... before you can break the Giant Mushroom next to it.
- You pick up the Coin (#29) on the YTS and follow the rolling Golf Ball ... for a while.
- You need to stop and think how to go through all those jumping Golf Ballz.
- While you are pondering this problem, you hear "Hallelujah!" and a stairway appearz beside you.
- Breaking a Giant Mushroom you can understand, and it revealz a Silver Timer Switch with a Coin (#30) on it ... and several (more) Silver Pyramidz .
- Did I mention there is an enemy grunt tossing thingz your way?
- Pay attention to what happenz when you move to the only place available (after the stairway disappearz) other than where you had to move.
- Duck back, when the next missile is on its way, then prove you were paying attention, as you make your way through the Silver Pyramidz maze.
- You make it through, and are (probably) pelted by another missile from another enemy grunt .
- You break the Giant Mushroom, giving you a little more choice in how to avoid another missile.
- There is alwayz a Bottle of Zap Cola , if you are a little bit slow in deciding what to do next.
- (There are two wayz to handle this mini-puzzle.)
- Either method, you get the Coin (#31) on the Secret Switch in the center, and cross the temporary Bridge to the island to the northeast.
- Break a Giant Mushroom and pick up a Coin (#32) atop a Secret Switch .
- Cross the temporary bridge toward the northeast, and break seven small mushroomz.
- turn two enemy gruntz into Goo
- pick up the six Coinz (#33, #34, #35, #36, #37 & #38)
- pick up the gooberstraw (Tool #8).
- Did that last bit sound familiar? (It should! This is the third time you (the solver) have done this.)
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3 GooberStraw |
- Go around the area, sucking up 2 Goo Puddlez (4 of 4).
- Now an expert on the use of this Tool, you have the Goo Well ... full!
- Collect the Warp letter on the PMGS.
- The RW sendz you back near the Secret Switch that got you here.
- Suck up 2 more Goo Puddlez (2 of 4).
- The Goo Well is full, so a new Grunt (#4) is baked.
- Dive through the Blue Wormhole.
- You are back to the area with all the jumping Golf Ballz ... and that enemy grunt is still tossing thingz at you!
- Make your way through the jumping Golf Ballz to suck up some more Goo (4 of 4) and pick up Coin (#39) .
- The Goo Well is again full, so another new Grunt (#5) is baked.
- Such up the other Goo Puddlez ... and the Goo Well is still ... half(!) ... full (2 of 4), and collect the Coin (#40) 'guarded' by the rolling Golf Ball .
- Pick up the dangerous object (Tool #9) ... carefully.
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3 Bomb |
- Find a way to get to the BOTS southwest of you ... dawdle a bit.
- You collect the Coin (#41) on the BOTS and the way is clear to your CPS .
- You collect the Coin (#42) on your CPS .
- Your participation in this puzzle is ended ... right where you are!
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4 Bare_handed |
- GruntCreationPad is on a bridge tile in a quicksand pit.
- Step lively! You are under fire from an enemy grunt !
- Is there anything useful in the GruntzMachine? Like Springz , perhapz?!? Well ... mount up! (Tool #10)
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4 Springz |
- Do you go south, or do you go west? (Go west, young (wo)man.)
- The Springz had a short, but useful life ... they got you out of the line of fire.
- You land on a SpongeGun (Tool #11), walled in by Purple Pyramidz .
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4 Spongegun |
- You take a pot shot at the enemy grunt , and send him on his way ... to a PMGS.
- You're free! Is there anyone else you'd like to shoot?
- Pick up the Gauntletz (Tool #12)
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4 Gauntletz |
- Go get the Coin (#43) on the Orange Up/Down Switch (OU/DS).
- Then get the Coin (#44) revealed when the mushroom was broken.
- Continue through the Orange Pyramidz and break another mushroom , revealing Coin (#45) on an OU/DS.
- Break a Giant Mushroom, revealing a Secret Switch with a Coin (#46) in the center.
- Cross the temporary bridge toward the southeast, and break seven small mushroomz.
- turn two enemy gruntz into Goo
- pick up the six Coinz (#47, #48, #49, #50, #51 & #52)
- pick up the gooberstraw (Tool #13).
- This is the last time you (the solver) will have to do this.
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4 GooberStraw |
- Go around the area, sucking up 2 Goo Puddlez (4 of 4).
- Expert as you are on the use of this Tool, you have the Goo Well ... full!
- The last new grunt (#6) is baked.
- Collect the Warp letter on the PMGS.
- One Purple Pyramid is lowered (four enemy gruntz are on PMGSz in the four cornerz), so you can pick up the GunHat (Tool #14).
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5 Bare-handed |
- GruntCreationPad is on a bridge tile in a quicksand pit.
- Step lively! You are under fire from an enemy grunt !
- Is there anything useful in the GruntzMachine? Like Springz , perhapz?!? Well ... mount up! (Tool #15)
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5 Springz |
- There is only one way to go ... and leave the quicksand pit.
- Your short fight leavez you 'behind barz' (er, trapped in Purple Pyramidz ).
- Is there anything useful in the GruntzMachine? Well ... put them on (Tool #17) ... and break something!
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6 Bare-handed |
- GruntCreationPad is on a bridge tile in a quicksand pit.
- Step lively! You are under fire from an enemy grunt !
- Is there anything useful in the GruntzMachine? Like Springz , perhapz?!? Well ... mount up! (Tool #16)
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6 Springz |
- There is only one way to go ... and leave the quicksand pit.
- On your way, you stop to use a Megaphone -- Gauntletz .
- Further on your way, you stop to use another Megaphone -- Shovel .
- Dive through the last remaining BW.
- Is there anything useful in the GruntzMachine? Like a Shovel , perhapz?!? Well ... learn how to use it (Tool #18) ... pointy end down!
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6 Shovel |
- You are under fire from that nasty enemy grunt again!
- Duck a little, dig a little , duck some more. Repeat as often as necessary.
- One Mound yieldz explosive resultz ... which removez a Giant Mushroom ... and revealz a Secret Switch with a Coin on it.
- One Mound yieldz a Coin (#53) .
- One Mound yieldz a Coin (#54) ... on a PMGS. (Gruntz #4 and #5 may move now.)
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5 Gauntletz |
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break the big mushroom revealing ... more arrowz(!) and a BOTS with Coin #55 on it. |
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- You step on the Arrow , which takez you to the BOTS.
- Now you may move to the right across the Intersection Arrow and break something else.
- That revealz another BOTS and Coin #56 , which allowz you and GunHat to move west.
- There is a CPS with a Coin #57 calling you, but you see more work ahead, and perform your last task.
- Break another Giant Mushroom to reveal a YTS with Coin #58 on it.
- A Rolling Golf Ball is released, but it doez not come into play.
- Then you go back and light up that CPS.
- Your participation in this puzzle is ended ... right where you are!
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4 GunHat |
- Standing on the used-up Secret Switch you take a pot shot at the enemy grunt . (Take another, if you hit him, but he lingerz on.)
- You follow Gauntletz and maneuver past him to weave your way north, to pick up Coin #59 that is waiting on a Green Hold Switch .
- Finally, get Coin #60 that is sitting on your CPS .
- Your participation in this puzzle is ended ... right where you are!
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6 Shovel |
- The explosion revealed a Secret Switch with Coin #61 on it. (Your teammatez have been busy, too!)
- A temporary stairway appearz toward the west, and you move up and past the Mound ... and dig it up, and pocket Coin #62 .
- Dig up two more Moundz , and pocket Coinz #63 & #64 .
- Satisfy your CPS with Coin #65 on it, and a CheckPoint Pyramid lowerz .
- Walk along the Bridge and pick up Coinz #66 & #67 .
- Dig up a Mound to reveal a Secret Switch with Coin (#68) on it.
- Temporary Bridge Tilez are raised to allow you to get the Warpstone Piece.
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6 Warpstone |
- Walk along the Bridge and pick up Coinz #69 & #70 .
- Take the Warpstone to the King.
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