| Walkthrough  (Normal mode only) The most frequent task in this Custom Level is to place the grunt(z) carrying the proper item(z) onto the various CheckPoint Switchez (CPS) found throughout the map. Sometimez, a grunt will be left behind, his task(z) accomplished.  | 
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| Grunt(z) | Description of what to do | ||||||
SpongeGun   #5 & Bare-handed   #4
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    (Optional) Satisfy those CPSz! ![]()   to lower   several CheckPoint Pyramidz   (CPP)SpongeGun   then helpz Bare-handed   go placez no one else can reach (three timez).Grunt #4 acquirez a Coin   (#1) and a Tool (#1).
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SpongeGun   #5 & Boxing Glovez   #4
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    SpongeGun   then helpz Boxing Glovez   go somewhere no one else can reach.Boxing Glovez   then disposez of two enemy gruntz   to satisfy a CPS  .SpongeGun   can then satisfy his own CPS  .SpongeGun   then helpz Boxing Glovez   to satisfy a CPS   ... and escape a trap!SpongeGun   then acquirez a Coin   (#2).
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Bare-handed   #2 & SpongeGun   #5
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    Bare-handed   satisfiez a CPS   ... and evadez a trap!SpongeGun   then helpz Bare-handed   go somewhere no one else can reach.Bare-handed   acquirez a Toy, and (one step away) he satisfiez another CPS  .SpongeGun   then helpz Bare-handed   to freedom.Bare-handed   then acquirez a Tool (#2).Both gruntz then make their way to the northwest, to greet Boxing Glovez  .
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SpongeGun   #5 & Boxing Glovez   #4 & Gauntletz   #2
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    Gauntletz   enterz "the race track" and dropz out near his CPS  .SpongeGun   'assistz' Boxing Glovez   into "the race track", and he makez his way (quickly, to avoid being squished by the Rolling Rockz   ) to his own CPS  .SpongeGun    enterz "the race track" and makez his way to the (far) east.
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Bricklayer   #1 & Boxing Glovez   #4 & Gauntletz   #2
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    Combine to satisfy three CPSz ![]() ![]()  .Each one then positionz himself to the southeast of one of the three Powerupz. Gauntletz   (carrying the Toy) goes first, and satisfiez the CPS  , and (avoiding the next Powerup) waitz near a Foundation tile  .Bricklayer   goez next and makez use of the next Powerup, and proceedz to lay Brickz  .Bricklayer   layz Brickz  , demolishing Rolling Rockz  , and Gauntletz   (in turn) demolishez   the Brickz   his buddy layz.Gauntletz   demolishez a Giant Rock
          
   goes last.Once again, the group combinez to satisfy three CPSz ![]() ![]()  .Someone (probably Gauntletz   ) stepz on the Green Toggle Switch   (GTS), and a Green Pyramid   (GP) is lowered  .
        Gauntletz   demolishez the Giant Rock
          
   headz for "the elve's circle", while Bricklayer   returnz to the CPS  , where something surprising happenz. | 
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Shovel   #3 | 
    Now free to move, fillz in two Holez   surrounding the nearest PMGS
   'way up north next to a CPS  , and digz it up, acquiring a Coin   (#7) for his effort.Movez back west and south to fill in two Holez   surrounding the other PMGS
   for a while.     | 
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Bricklayer   #1 & Boxing Glovez   #4 & Gauntletz   #2 & Shovel   #3
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    Boxing Glovez   carefully takez his place on the unoccupied PMGS  .Bricklayer   and Gauntletz   cross over the lowered Purple Pyramidz   (PP) and make their way to the two CPSz ![]()   with their 'namez' on them.Then both return over the (still lowered) PPz   and move south into the Spikez    area, each to their own CPS.  That lowerz   four CPPz  .Boxing Glovez   and Shovel   (carefully) leave the PMGSz   after Bricklayer   and Gauntletz   cross over the lowered PPz   and move south through the Spikez   field, and west; Shovel   to his CPS  ; Boxing Glovez   to wait near the CPPz  .When the CPPz   are lowered  , Bricklayer   movez through the Red Pyramidz   (RP) and Green Pyramidz   (GP) to his CPS  .Shovel   then satisfiez his CPS  , then Bricklayer movez through the Gauntletz CPS   to his own CPS  .Shovel   followz him to his next CPS  .Gauntletz   satisfiez both of his CPSz  .Bricklayer   movez north completely out of the maze, satisfiez a generic CPS  , movez west, and south (back into the maze) to his last CPS  .Shovel   movez to his next CPS  .Gauntletz   (still carrying the Toy) satisfiez his CPS  .The three gruntz still in the maze exit, and make their way to the Landing Area   to the north (someone pickz up two Coinz   (#8 & #9) along the way).Gauntletz   crossez the Toggling Bridge   and breakz three Rockz ![]() ![]()  , revealing a Tool (#4) under one of them.  He waitz at the next Landing Area   for Bricklayer to come up behind him.Bricklayer   crossez the Toggling Bridge   and (avoiding the Tool) standz behind Gauntlet.With both Gauntletz   and Bricklayer   selected, they cross the Crumbling Bridge   and Bricklayer   stepz on the open Landing Area  .Gauntletz   breakz three Rockz ![]() ![]()  , revealing a Tool (#3) under one of them.  He then satisfiez his CPS  .Bricklayer   crossez the Crumbling Bridge   and satisfiez his CPS  .Shovel   crossez the Toggling Bridge   and crossez the Crumbling Bridge   and satisfiez his CPS  .Boxing Glovez   crossez the Toggling Bridge   and satisfiez his CPS  .Gauntletz   pickz up the Tool next to him.Boxing Glovez   pickz up the Tool next to him. | 
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Bricklayer   #1 & Toob   #2 & Shovel   #3 & Toob   #4
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    Toob   #2 splashez over to the Blue Toggle Switch   (BTS), raising a Bridge   for gruntz #1 and #3.Shovel   #3 findz some Holez   that would be hazardous to the team's health, and fillz them in  .Bricklayer   #1 followz and waitz (patiently?) on a lowered CPP   until it is safe to move north and acquire a different Tool (#7).Toob   #2 (avoiding Toggling Bridge tilez  ) splashez over to acquire a Coin   (#10) on a Crumbling Bridge Tile  .Meanwhile, Toob   #4 splashez over to acquire the other Coin   (#11) on a Crumbling Bridge Tile  .. Both Toob gruntz   head for the CPSz ![]()   "with their 'names' on them" and immediately trade in those chaffing Toobz   for another Tool (#5 & #6).They happily head for CPSz ![]()   they can satisfy.Bricklayer   seez a Tool (#7) to his liking, and pickz it up."I'll bet this will look real good on that CPS  !"Shovel   runz out of work, and seez a Tool (#8) to his liking, and pickz it up."I'll bet this will look real good on that CPS  !" | 
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Gun Hat   #1 & Gun Hat   #2 & Gun Hat   #3 & Gun Hat   #4
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    Three GunHat gruntz ![]() ![]()   find a place (together, preferably) where they can't be pushed around.The other Gun Hat   is "the bait" and movez into the next area until some enemy grunt spiez him and startz chasing.Now, your goal here is to acquire Goo ... and there don't seem to be any Goo Puddlez ![]()   in sight ... so the team will just have to make some.Carefully, turn enemy gruntz ![]() ![]() ![]() ![]() ![]() ![]() ![]()   into eight Goo Puddlez ![]() ![]() ![]() ![]() ![]() ![]() ![]()  .Gun Hat   #1 and Gun Hat   #3 should be in the best health.Either one should go and find a Tool (#9) useful on those Goo Puddlez ![]()  .Gun Hat   #4 should be in the worst health.  You should leave him behind, when you elect "the weakest link".  (Don't give him another Tool.)Gun Hat   #2 should be almost (but not quite) in full health.  He should go and find a Tool (#10) that is very destructive.Whichever Gun Hat   (#1 or #3) that remainz will acquire the next available Tool. | 
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Gun Hat   & TimeBomb   #2 & GooberStraw   & Gun Hat   #4
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    TimeBomb   blowz up Brickz  , while avoiding missilez from enemy gruntz  , etc., and turnz a Giant Rock
        
   (#1 or #3) acquirez a new Tool (#11).There is a CPS   calling you, so you go stand nearby ... but should you answer it ... without your team near you?
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GooberStraw   & TimeBomb   #2 & Gravity Bootz   #4
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    Gravity Bootz   goez through the Spikez   field and findz a way to turn two enemy gruntz ![]()   into Goo Puddlez ![]()  .He then takez his place on his CPS  .TimeBomb   blowz up Brickz   ... and a Rock  .GooberStraw   suckz up four Goo Puddlez ![]() ![]() ![]()   (with severe loss of his health) and makez a bee-line for the Keg of Zap Cola Completely refreshed, he pickz up the Coin   (#12) nearby, and returnz to duty.Gravity Bootz   goez through the area with eight Rolling Rockz   (using Spikez  , if necessary) to acquire another Tool (#12).
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GooberStraw   & TimeBomb   #2 & Shovel   #4
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    Shovel   goez through the area with eight Rolling Rockz   by stepping on the ordinary tilez as a Rock passez over it, to where he can put his tool to good use.He digz up two Coinz   (#13 & #14) and a Bottle of Zap Cola Since he should be very much in the green health-wise, he wisely leavez it where it is. Then he proceedz to make thingz safer for the team by filling in Holez   that could be hazardous (fatal, actually) to one's health.He digz up another Coin   (#15) and makez it possible to pick up yet another Coin   (#16).  Then he waitz next to a GP  , where he planz to put the shovel to a different purpose, when it is lowered  .TimeBomb   blowz up a couple of Rockz ![]()   and revealz another Tool (#13), then takez his place on his CPS  .GooberStraw   movez down to stand next to Shovel   ... next to a GP  .
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3 Bare-handed gruntz   & GooberStraw   & Shovel   & SpongeGun   #5
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    A grunt is added to the game on a GruntCreationPad   ... and takez a step to the east.A grunt is added to the game on a GruntCreationPad   ... and takez a step to the southeast.A grunt is added to the game on a GruntCreationPad   ... and takez a step to the northwest, and quickly one step southeast and two stepz south, when he attractz the attention of an enemy grunt   ... causing indecision on the part of that enemy.SpongeGun   (who followed Gauntletz  , BrickLayer   and Boxing Glovez   to the vicinity of the SuperSpeed The 3 Bare-handed gruntz   (definitely outclassed) combine to do battle, and one of them seixez the opportunity to make a run for the GTS  , which lowerz   the GPz  .Shovel  , closely followed  by GooberStraw  , enterz the area to assist the newly-baked memberz of the team.Fortunately, everyone survivez the battle (they'd better!) and GooberStraw   addz   to the Goo Well, then takez his place on his CPS  .The Bare-handed grunt   in the worst health headz for the Bottle of Zap Cola  .The Bare-handed grunt   in the best health headz for the Tool, then movez down to stand just above his CPS  .The remaining Bare-handed grunt    movez down to stand just above the Mound   next to the Rockz CPS  .Shovel   movez to (briefly) stand on the Rockz CPS  , then stepz onto his own CPS  .The Bare-handed gruntz   movez onto the Mound  , and the (newly armed) Rockz grunt   stepz onto his CPS  , which lowerz   the CPPz  .Rockz grunt   quickly movez down to do battle with the enemy grunt  .
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2 Bare-handed gruntz   & GooberStraw   & Shovel   & TimeBomb   #2 & Rockz  
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    Rockz   turnz three enemy gruntz ![]() ![]()   into Goo Puddlez ![]() ![]()   (none of them reachable).Shovel   turnz dangerous Holez   into Moundz  , and digz up other Moundz   to see if there is anything useful in them.  He findz two Coinz   (#17 & #18) (which he pocketz) and revealz a Can of Zap Cola GooberStraw   suckz up a Goo Puddle  .The Bare-handed grunt   in perfect health (perhapz after downing the Can of Zap Cola TimeBomb   movez through the area, blowing up Rockz and Brickz, revealing three Coinz   (#19, #20 & #21), and allowing access to a fourth Coin   (#22).The other Bare-handed grunt   pickz up the other Tool (#15).GooberStraw   suckz up another Goo Puddle   and waitz near the GPz for his chance to suck up two more Goo. | 
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Gauntletz   & Spy Gear   & TimeBomb   & Rockz   & GooberStraw   & Shovel   &  | 
    Spy Gear   crossez the Toggling Bridge   and movez south, where he determinez the true nature of a dozen Brickz  .Gauntletz   breakz the Brown Brickz  .Both Gauntletz   and Spy Gear   stand on their closest CPSz ![]()  .Gauntletz   takez his place on his CPS   next to the Rockz CPS  .Spy Gear   enterz the north/south "race track" and makez his way to the GTS  , which lowerz   the GPz   (the easy part).  Then he makez his way back to his CPS   (the hard part).  Next he crossez the Toggling Bridge   and movez north to cross another Toggling Bridge   to acquire a Coin   (#23).  Finally, he makez his way to his own CPS   the hard way, or the easier way.GooberStraw   suckz up two more Goo Puddlez ![]()   and  takez his place on his CPS  .Rockz   takez his place on his CPS  .TimeBomb   (may cross the Toggling Bridge   and satisfy hisCPS   (optional) raising   a CPP   and then) takez a place near his five teammatez.Shovel   takez his place on his CPS   and seven CPPz   are lowered  .Gauntletz   enterz the forest and breakz a Rock  , revealing a Coin   (#24), which he (carefully) pickz up.Shovel   enterz the forest and fillz in two Holez  , then returnz to the far eastern part of the area just south of a lowered CPP  .Gauntletz   breakz another Rock  , and retreatz from the ticking sound towardz his buddy carrying the Shovel  .Rockz   movez into the forest, and lobz (exactly) two of his missilez at the enemy grunt   in the pool south of him.  He stepz on (and quickly off!) the Spikez tile and hearz a sound like thunder brewing.Gauntletz   and Shovel   combine to attack one of the (remaining) enemy gruntz  , while Rockz   and Spy Gear   combine to attack the other one  , resulting in two Goo Puddlez ![]()  .GooberStraw   suckz up two more Goo Puddlez ![]()  .Six gruntz (easy way) or five gruntz (harder way) file into the rectangle (mostly) surrounded by Construction Pyramidz   in this order:
        
   stepz on the BOTS   and movez into the nearest Red Warp   (RW), and his participation is ended.GooberStraw   movez carefully (avoiding RWz  ) through the forest to suck up two Goo Puddlez ![]()  .  Then he makez his way to his next CPS  .While the Goo Well is being filled, Gauntletz   followz a Rolling Rock   counter-clockwise to the opening at the west side, where he breakz two Rockz ![]()   (and one causez the other two ![]()   to break).  Then he makez his way to his CPS  .Shovel   goez directly to his own CPS  .Spy Gear   acquirez the two Coinz   (#25 & #26), and takez his place on his CPS  .Rockz   goez directly to his own CPS   and the way is clear into the next area.
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Shovel   & Gauntletz   & Spy Gear   & Rockz   & GooberStraw   & 2 newly-baked gruntz  
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    The Goo Well providez another member of the team, who immediately pickz up the Tool (#16) next to him and headz for the Landing Area  .Gauntletz   movez through the area and breakz Rockz, acquiring a Coin   (#27) in the process, and then waitz near the Landing Area  .Shovel   fillz in Holez  , digz up Moundz  , and acquirez two Coinz   (#28 & #29) ... and revealz a Tool (#17).The Goo Well providez another member of the team, who immediately pickz up the Tool (#17) Shovel   revealed.Rockz   turnz one enemy grunt   into Goo   (unreachable) and hurlz (exactly) two missilez at the enemy grunt   nearby.  Then he movez near the Rolling Rock   and turnz the enemy grunt   into Goo   (lost in the water).  Then he exchangez his Rockz for another Tool (#18)GooberStraw   and Spy Gear   move to the vicinity of the Landing Area  .The next section involvez some interesting 'choreography'. Have you SAVEd recently?  | 
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3 Toob   gruntz & Shovel   & Gauntletz   & GooberStraw  
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    One Toob grunt   movez to the western Landing Area   of the small island to the northeast, where he is attacked by an enemy grunt   in failing health.  He quickly turnz him into a Goo Puddle   on the southern Landing Area  .Another Toob grunt   movez to the southern Landing Area   of the small island to the northeast, where he is attacked by an enemy grunt   in failing health.  He and his buddy (now on the northern Landing Area  ) quickly turn him into a Goo Puddle   on the eastern Landing Area  .The northern grunt   movez west via north, while the southern grunt   movez west via south, where they join forcez to turn a (healthy!) enemy grunt   into Goo   (lost in the water).  They then head south of the southernmost small island, then west, where they combine to attack an enemy grunt   (in full health!) just long enough for one of them to make it to the Landing Area   on the far west end of the pool and continue on to the BHS   to the north.  The other grunt breakz off the attack and retreatz to the BHS   on the island east of the battle zone.Shovel   now seez a Bridge that will allow him to move to his CPS   at the eastern end of the pool.Gauntletz   movez to stand on the BHS   on the island with two Goo Puddlez  .GooberStraw   suckz up the two Goo Puddlez  .The Toob grunt   on the BHS   on the island headz for the CPS   at the eastern end of the pool, south of where Shovel   is waiting.The Toob grunt   waiting near Spy Gear  headz for the CPS   at the eastern end of the pool, north of where Shovel   is waiting.The Toob grunt   on the BHS   on the west end of the pool headz for the CPS   on the small island in the middle of the pool.
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Everyone in the area![]() ![]()   ![]()   ![]()  
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    The Toob grunt   on the small island headz for the BHS   due west of him.The Toob grunt   north of the Shovel grunt   headz for the BHS   on the island in the far southwest part of the pool.The last Toob grunt   takez one step south to wait on the lowered CPP  .Shovel   fillz in Holez  , and digz up a Mound   to reveal a Coin   (#30).  He then returnz to the Landing Area   to the north.The last Toob grunt   movez down to stand on the BHS  .GooberStraw   walkz along the Toggling Bridge   and the raised Bridge   to do battle with the last remaining enemy grunt   and turnz him into Goo   ... which he suckz up, and continuez to the next Goo Puddle   and addz it to the Goo Well.  Then he makez his way to the BHS   at the western end of the pool (perhapz downing a Bottle of Zap Cola Shovel   walkz along the re-raised Bridge   and the Toggling Bridge   and the raised Bridge   to dig up a Mound   and pocket a Coin   (#31).  He walkz to stand near the westernmost CPP   and waitz for them to be lowered  .Spy Gear   walkz along the Toggling Bridge   and the raised Bridge   to pick up a Tool (#19).A newly-baked grunt walkz along the Toggling Bridge   and the raised Bridge   to pick up a Tool (#20).Gauntletz   walkz along the Toggling Bridge   to the end of the raised Bridge  , and when the Bridge is completed, continuez to stand next to the Shovel grunt  .The last Toob grunt   movez to stand on the BHS   on the nearby small island.  When Gauntletz   is safely all the way across, he startz swimming toward the western end of the pool.The Toob grunt   on the small southernmost island headz for the western edge of the pool.The Toob grunt   on the small northernmost island headz for the western edge of the pool.If there are any Bottlez of Zap Cola   with the poorest health take(z) some refreshment.The Toob grunt   (now) in the best health walkz down to stand near a central CPP   and waitz for them to be lowered  .One of the remaining Toob gruntz   pickz up a new Tool (#21).The other Toob grunt   also pickz up a new Tool (#22). | 
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2 Springz   gruntz & Shovel   & Gauntletz   & GooberStraw   & Bricklayer   & Toob   & SpongeGun  
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    2 Springz   gruntz and SpongeGun   and Bricklayer   occupy their CPSz ![]() ![]() ![]()   and cause a dozen CPPz   to be lowered  .2 Springz   gruntz and Toob   move south and (somehow) make their way to the three CPSz ![]() ![]()   on the western edge of the small pool of water.Bricklayer   layz a Brick   in the path of the Rolling Rock  , smashing it.Gauntletz  , in turn, smashez the Brick  , leaving behind a Foundation tile  .SpongeGun   standz on the Foundation tile  .Shovel   fillz in a Hole  , and usez the Mound   to step onto an Arrow  .SpongeGun   'assistz' Shovel   to a Mound  .Shovel   fillz in a Hole  , and usez the Mound   to dig up the Mound   he landed on, and he acquirez a Coin   (#32).Bricklayer   usez the Mound   to step onto an Arrow  .SpongeGun   'assistz' Bricklayer   to (first) the GooberStraw CPS   and then he movez to his own CPS  .GooberStraw   usez the Mound   to step onto an Arrow  .SpongeGun   'assistz' GooberStraw   to his CPS  .Shovel   movez east, and then north and beginz filling in enough Holez   to provide a safe path   for Gauntletz   and SpongeGun   (and later several other gruntz) to travel north.Gauntletz   breakz the two layer Brown Brick stack   to allow Shovel   to fill in the last dangerous Hole   to provide a safe path   to the three CPS ![]() ![]()  .  When they are satisfied, six CPPz   are lowered  . | 
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Shovel ![]()  | 
    Digz up all the Moundz   he can reach, revealing two Coinz   (#33 & #34) and a Tool (#23).  Then he stepz onto an Arrow   and fillz in three Holez  , and waitz (patiently?) on a Mound.Grunt #1 of 6 to wait in this area ... but not in the same place (rule of physicz).  | 
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Gauntletz ![]()  | 
    Gauntletz   breakz an empty Rock  , stepz onto an Arrow   and waitz (patiently?) on a Mound.Grunt #2 of 6 to wait in this area ... but not in the same place (rule of physicz).  | 
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SpongeGun ![]()  | 
    SpongeGun   movez to wait one tile northeast of the Rock just broken.     | 
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GooberStraw ![]()  | 
    GooberStraw   movez east, then north and then west until he locatez some Goo Puddlez     ... and "startz sucking".  The Goo Well is now full.     | 
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2 Springz   gruntz     | 
    Move east across the Toggling Bridge and north through the path Shovel created and take their placez on the two CPSz ![]()  .  When they are satisfied, eight CPPz   are lowered   and four are raised  . | 
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Bare-handed   #8 | 
    Finally freed, he makez a bee-line for a Tool (#23). | ||||||
Bare-handed   #7 | 
    Finally freed, he makez a bee-line for a Tool (#24). | ||||||
Bare-handed   #6 | 
    Finally freed, he makez a bee-line for a Tool (#25). | ||||||
Newly-baked ![]()  | 
    Seez a Tool (#26) and headz for it ... acquirez it with assistance from SpongeGun  .  Getz out of the trap, also with assistance from SpongeGun  .     | 
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GooberStraw       | 
    Movez into the area with the GruntCreationPad   and suckz up a Goo Puddle  , then movez back out the way he came in.     | 
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Bricklayer       | 
    Movez into the area with the GruntCreationPad   and layz a Brick  , smashing two Rolling Rockz  , then movez back out the way he came in.  Then he stepz on an Arrow   and waitz (patiently?) on a Mound.Grunt #3 of 6 to wait in this area ... but not in the same place (rule of physicz).  | 
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GooberStraw       | 
    Movez to the extreme south and suckz up the last Goo Puddle  , then movez back out the way he came in.  Then he stepz on an Arrow   and waitz (patiently?)Grunt #4 of 6 to wait in this area ... but not in the same place (rule of physicz).  | 
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Boomerang   #8     | 
    Movez to the extreme south and stepz on an Arrow   and waitz (patiently?).Grunt #5 of 6 to wait in this area ... but not in the same place (rule of physicz).  | 
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Sword       | 
    Movez to the extreme south and stepz on an Arrow   and waitz (patiently?).Grunt #6 of 6 to wait in this area ... but not in the same place (rule of physicz).  | 
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2 Wingz   #6 & #7     | 
    Fly to the two Purple Multi-Grunt Switchez   no one else can reach.  This lowerz   six Purple Pyramidz   (PP).     | 
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Shovel       | 
    When the PPz   are lowered  , fillz in three Holez  , stepz on an Arrow   and headz for his last CPS  .     | 
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Gauntletz   & Bricklayer   & GooberStraw   & Boomerang   & Sword  
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    Moving one at a time, each one stepz on an Arrow   and takez his place on one of the CPSz ![]() ![]() ![]() ![]()  .     | 
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2 Springz   gruntz | 
    Move west from their placez on the two CPSz ![]()  .  Then they move south, and each one stepz on an Arrow   and headz for his last CPS  .
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SpongeGun ![]()  | 
    Movez to the extreme south and stepz on an Arrow   and  headz for his last CPS  .     | 
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Toob ![]()  | 
    Movez to the extreme south and stepz on an Arrow   and  headz for his last CPS  .
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2 Wingz   gruntz | 
    Fly west from their placez on the two PPz  , and each one headz for his CPS  .  When the last one arrivez, four CPPz   are lowered  , allowing someone to pick up the precious Warpstone Piece  .
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Warpstone ![]()  | 
    Carry the Warpstone Piece   to the King! | 
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