TileSecretTrigger

Edit Objects Dialog Box
Logic: TileSecretTrigger
Image set: GAME_WAPWORLDONLY_TRIGGER
Points:
0 default ... no delay
500 millisecondz an arbitrary 'reaction time' delay of 1/2 second
3000 millisecondz an arbitrary 'reaction time' delay of 3 secondz
Smarts:
0 default
301 the Tile ID for a temporary replacement Tile (example: )
Damage:
0 default
3000 millisecondz (3 secondz) as #301, then back to original Tile

Object Rectangles
Dialog Box
Move Rects: Left Id of the Secret Switch
Using several such TileSecretTriggerz, the designer can 'lead' the solver through a number of Tilez, toward a desired goal. A delay of zero and a Tile several Tilez away changing into an Arrow for a second meanz "come here". Calculating how long (at the typical 600 millisecondz per Tile) it takez to get there, another Tile changez after such a delay, meaning "now to here".

Happy designing!!!