| View Menu  | 
|---|
| Both Tile mode and Object mode | 
| Toolbar (Checkmarked) | 
| This feature when toggled will either hide or display the toolbar. | 
| Statusbar (Checkmarked) | 
| This feature when toggled will either hide or display the statusbar. Mouse position in pixelz, tile X/Y coordinatez, tile number, etc. | 
| Grid (Ctrl+G) (Checkmarked) | 
| This feature when toggled will either hide or display the grid. | 
| World (Ctrl+W) | 
| This 'feature' does not appear to do anything for Gruntz, either in the Menu Bar or the Tool Bar. | 
| The following only exist in Object mode | 
| Move Up (Up Arrow) | 
| This feature will scroll the level in the desired direction. | 
| Move Left (Left Arrow) | 
| This feature will scroll the level in the desired direction. | 
| Move Right (Right Arrow) | 
| This feature will scroll the level in the desired direction. | 
| Move Down (Down Arrow) | 
| This feature will scroll the level in the desired direction. | 
| Custom Move Up (Alt+Up Arrow) | 
| This will move the selected object To Be Determined pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. | 
| Custom Move Left (Alt+Left Arrow) | 
| This will move the selected object TBD pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. | 
| Custom Move Right (Alt+Right Arrow) | 
| This will move the selected object TBD pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. | 
| Custom Move Down (Alt+Down Arrow) | 
| This will move the selected object TBD pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. | 
| Set Custom Move Values� | 
| This feature will specify the number of pixels that an object is moved when using Custom Move. It will open up a dialog box where you enter valuez for the four different directionz. The valuez were all '20' when I checked ... perhapz defaultz, perhapz something I set long ago. I now have them all set to '16' ... half a tile. | 
| Both Tile mode and Object mode | 
| Zoom In | 
| Alwayz ghosted both in Menu Bar and Tool Bar ... this feature is not implemented. | 
| Zoom Out | 
| Alwayz ghosted both in Menu Bar and Tool Bar ... this feature is not implemented. | 
| No Draw | 
| This is self-explanatory.  I think this feature was used for development only. | 
| Refresh (F5) | 
| This will redraw the screen.  This is used for those rare cases when the display of your level seems messed up. Using refresh will usually fix any drawing/display problems. |