View Menu |
---|
Both Tile mode and Object mode |
Toolbar (Checkmarked) |
This feature when toggled will either hide or display the toolbar. |
Statusbar (Checkmarked) |
This feature when toggled will either hide or display the statusbar. Mouse position in pixelz, tile X/Y coordinatez, tile number, etc. |
Grid (Ctrl+G) (Checkmarked) |
This feature when toggled will either hide or display the grid. |
World (Ctrl+W) |
This 'feature' does not appear to do anything for Gruntz, either in the Menu Bar or the Tool Bar. |
The following only exist in Object mode |
Move Up (Up Arrow) |
This feature will scroll the level in the desired direction. |
Move Left (Left Arrow) |
This feature will scroll the level in the desired direction. |
Move Right (Right Arrow) |
This feature will scroll the level in the desired direction. |
Move Down (Down Arrow) |
This feature will scroll the level in the desired direction. |
Custom Move Up (Alt+Up Arrow) |
This will move the selected object To Be Determined pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. |
Custom Move Left (Alt+Left Arrow) |
This will move the selected object TBD pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. |
Custom Move Right (Alt+Right Arrow) |
This will move the selected object TBD pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. |
Custom Move Down (Alt+Down Arrow) |
This will move the selected object TBD pixels in the desired direction. The number of pixels is determined by the Set Custom Move Values� feature. |
Set Custom Move Values� |
This feature will specify the number of pixels that an object is moved when using Custom Move. It will open up a dialog box where you enter valuez for the four different directionz. The valuez were all '20' when I checked ... perhapz defaultz, perhapz something I set long ago. I now have them all set to '16' ... half a tile. |
Both Tile mode and Object mode |
Zoom In |
Alwayz ghosted both in Menu Bar and Tool Bar ... this feature is not implemented. |
Zoom Out |
Alwayz ghosted both in Menu Bar and Tool Bar ... this feature is not implemented. |
No Draw |
This is self-explanatory. I think this feature was used for development only. |
Refresh (F5) |
This will redraw the screen. This is used for those rare cases when the display of your level seems messed up. Using refresh will usually fix any drawing/display problems. |