Edit Menu


The icons (left to right) in Tile mode are:
  • New
  • Open
  • Save
  • Print

  • Freshen REZ file ... probably only used by the game developerz
  • Launch (Gruntz!)

  • Cut
  • Copy
  • Paste
  • Undo

  • Zoom in ... alwayz ghosted ... feature is not implemented
  • Zoom out ... alwayz ghosted ... feature is not implemented

  • Tile mode (Display planes) ... displayed here when in Object mode
  • Grid lines
  • Object mode ... displayed here when in Tile mode
  • World view ... does nothing noticeable in Object Mode ... openz a dialog box in Tile Mode.

  • Help topics ... useless ... the link is broken (in Vista), and the contentz often wrong, anyway
Undo (Ctrl+z) (or Toolbar Icon, arrow pointing backward)
This feature is used to undo the last action. Important: Not all actions can be undone (e.g. block copy).
Therefore, make sure to always save your level before making any major changes.
Cut (Ctrl+x) (or Toolbar Icon, pair of scissors)
This feature is used to remove an object from the level.
The object will be moved into the clipboard so the Designer can paste (Ctrl-v) the object to a new location.
Copy (Ctrl+c) (or Toolbar Icon, 2 overlapping sheets of paper)
This feature is used to copy an object from the level.
The object will be copied into the clipboard so the Designer can paste (Ctrl-v) the duplicate object to a new location.
Paste (Ctrl+v) (or Toolbar Icon, Paste jar and sheet of paper)
This feature is used to paste an object from the clipboard.

Object Mode (Ctrl+M) (or Toolbar Icon, lookz (remotely) like a motor scooter)
When in Tile Mode, pressing Ctrl+M (or "Edit | Object Mode") will enable Object Mode.
While in Object Mode, you can add an object by double-clicking in the area where you want to place the object.
When you double-click, a dialog box will appear. Use the dialog box to add an object with a specific logic and image set.
Tile Mode (Ctrl+M) (or Toolbar Icon, three offset rectangles)
While in Object Mode, pressing Ctrl+M (or "Edit | Tile Mode") will enable Tile Mode.
Tile mode is the default mode when opening the editor.
If you think of tiles as being similar to bathroom tiles or wallpaper, you�ve got the basic idea.
Tiles are placed together so that they create structures or patterns.
To display the tile selection window you can press Ctrl+T while in Tile Mode (or "Tile | Selection Window").