| Walkthrough (Normal mode only) Phase 3: Shovel #3, Gauntletz #1 and Toob #2 |
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|---|---|
| Grunt | Description of what to do |
Shovel #3 |
Now armed with the 'Super Duper Pooper Scooper', he searchez for usez for it. Gauntletz #1 beckonz, and commands a swap of taskz.
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Gauntletz #1 |
With Shovel #3 now on the GHS he movez south to an Arrow . |
Shovel #3 |
Partly covered by some remainz he spiez a Mound .Digz it up and refillz it, allowing him to pick up a Coin . (#3)Movez upstairz to fill in a Hole and reach a Megaphone and call for more resourcez.With no obvious use for the he headz for his CPS .
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Gauntletz #1 |
He has no choice but to do battle with the enemy Grunt .He leavez behind a puddle of Goo and goez in search of something (else) to break.Breakz an Ice Crystal to get at a Coin . (#4)Breakz another Ice Crystal to reveal another Coin . (#5) It is atop a strange Switch , so delayz picking it up. (Has to do so to finish.)Enriched, he now has a dilemma: "Uh. You do know the timing for this part, right?" There are three Arrowz he can reach, and all (potentially, at least) can result in safety. He pickz a good one, and his timing is good and he exitz the Arrowz maze. The rest is simple: follow the same path that Brick Layer #3 (now Shovel #3) took to reach his CPS in order to get to his own CPS .
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Bare-Handed #2 |
When his buddiez reach safety, leavez the GHS and movez to join them.He realizez he is missing something and callz for help. When it arrivez, he becomez Toob #2 and satisfiez his CPS .
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| Phase 1 - Phase 2 - Phase 3 - Phase 4 - Phase 5 | |