Walkthrough (Normal mode only)

First of all, look around the map for CheckPoint Switchez (CPS).

'Colonel Gromiell' might occasionally choose to blow up thingz, but preferz his Gauntletz .
'Captain Crater' only likez to fill in Holez and dig up Moundz .
'Talc' never goez anywhere unarmed!
'Graniel' is a born experimenter ... he'll try anything once (or twice ) .
'A. Nony Mouse' has amnesia ... he'll follow any order unconditionally!

Start with Grunt #2 (Talc) and when the Grunt you have currently selected seemz to be 'stuck', see what some other Grunt can do. I (GooRoo) used Talc twice, then Crater three timez, then Graniel three timez and finally Gromiell five timez on the first island.

I left Talc behind (temporarily) and moved the other three to island number two.

You should be able to take it from there, for the remaining twelve islandz.