Rough terrain |
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Grunt | How am I supposed to get through this? | ||||||||||||||||||||||||
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Walkz to wait (patiently?) at the Green Pyramid ![]() ![]() Approachez a rock ![]() Goez back south to cross the path of a Rolling Coconut ![]() ![]() Has to go up and around some Holez ![]() ![]() ![]() Breakz another rock ![]() ![]() |
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Fillz in (at least) one Hole ![]() ![]() Digz up a Mound ![]() ![]() ![]() |
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Must be "one size fitz all", because he happily crossez a field of Spikez ![]() Doez a bit of exploring, then comez back to help grunt #2 through the Spikez ![]() |
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Stepping out in faith (Indiana Jones, The Temple Of Doom) he movez from Red Pyramid ![]() ![]() ![]() His last move leavez him standing on that RTS ![]() ![]() While he is having "fun in the barn" with the "Super Duper Pooper Scooper", grunt #1 goez up the stairway to the west, and preparez to taunt an enemy grunt ![]() When grunt #1 signalz he is in place, grunt #2 stepz on the BOTS ... and the enemy grunt ![]() Grunt #2 then movez up the stairway to the east and movez up toward the rockz. When the noise abatez, thingz have changed dramatically. The rockz
![]() Then he fillz in the two Holez ![]() Advancing cautiously toward the CheckPoint Switchez ![]() ![]() ![]() Grunt #2 leading the way, both gruntz take their placez on the CPSz ![]() ![]() |
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Totalz |
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