Asteroidz with benefitz (a StopWatch & a Coin )

Well, a Springz grunt can't get to 'em, so you must need a Wingz grunt, or a Teleporter (or both).

What? You've solved everything else … picked up every Megaphone you could find, and only have one pair of Wingz at your disposal? You must need a Teleporter … where is it?
Aha! There it is … a Blue Warp on the border by the Red/Green/Red toggle switchez (RTS and GTS).
If all else is impossible, whatever remainz must be possible. If you left a Grunt waiting patiently (yah, right!) near the very beginning, it is a simple task to just walk him over those Spikez to the Teleporter.
If not, then you will need a Springz grunt to get across the (now missing) Crumbling Bridge Tile (CBT) to the outside.
He'll lose his Tool (and stop dead in his trackz) at the second Spike space, but just let him walk the rest of the way.
It is possible he will arrive at an unexpected place, and "Oops!"
A Wingz grunt is already on that Purple Multi-Grunt Switch (PMGS)?
Sure hope he has enough Wing power left to fly to the other one, 'cause I sure can't get there!"