Imaginiceon walkthrough Take your barehanded grunt across the bridge to the coin, then back to the middle and down. Make your way through the GP's to get the gauntletz. Break the ice mountain to get the brick laying tool. The blue gauntletz grunt won't bother you as you go past him to stand by the YTS. When the snowball rollz back over the two way arrow, step on the YTS and back to allow the gauntletz to go past and down to step on the BOTS. Then the brick laying grunt goes down and to the left, across the arrow, to lay a brick just below the BOTS...you won't be able to finish the level if the snowball tripz that BOTS. Both gruntz are now in the maze. Then he walkz down and layz a brick between the two arrowz, walkz to the right and crosses the arrow, layz a brick, goes to the left and crosses up over the arrow, and then up to the top, where gauntletz is waiting, layz a brick. Gauntletz breakz all the brickz as they exit the area, and breakz the ice mountain at the bottom, then heads through the alley, over the GP to get the coin. SAVE. Let brick laying grunt go over the upper and left most path across the tar pit, and lay two brickz to the right and just below the spongegun grunt, then pick up the strawz and start sucking goo while gauntletz makez his way down the bridge and then kill all the spongegun gruntz....Strawz keeps sucking...you never know when you might need a little goo! They make their way up to the checkpoint along with a newly baked grunt. Gauntletz crosses the lower bridge and breakz the rockz. Then he goez through the GP's to kill the gunhatz....remember that little GP maze at the beginning? When you enter this maze, the gunhatz will shoot at you...so step in and then back and after they shoot, enter...if you time it right, you won't take any hitz from the gunhatz and can exact some revenge when you cross the bridge into their area. Strawz and barehanded join gauntletz there. Strawz suckz goo, creates a new grunt, then walkz down to his checkpoint. His job is done. Gauntletz goez to cross all the crumble/toggle bridgez and the two barehanded gruntz wait by the black pyramid. When gauntletz finally getz to the BOTS, the two barehanded gruntz can enter the area. Leave one by the YTS's and the other joinz gauntletz. The trick here is to step on the YTS's so that the toggle bridge is easy to cross. I sent mine from left to right but there are other combinations that you might find easier...practice and SAVE a lot! All three will cross the bridge to stand at the landing to the next area. Gauntletz crosses the top bridge to the island to the right and waitz until the other Gruntz get their Toolz. One barehanded goez to get the Bomb. The other getz the GooberStraw. Strawz suckz goo and then goez to wait just below the Coin. Gauntletz triggerz the Secret just behind the Igloo and goez to get the Coinz. AT THE SAME TIME, send GooberStraw to get the Coin and back to safety before the Tile goez down. Then, Gauntletz crossez the Bridge to get the LOWER coin, and up to get the "W" and the other Coin, then walk straight down to wait for the bridge to the Toobz. Toobz and GooberStraw wait in a safe place for now. The BOTS surrounded by pyramidz and the purple switchez are decoyz. So is the bomb grunt in the corner of the GP maze. Carefully, place a newly baked Grunt on the creation pad, timing it so that you have room to move out of the way of the first red SuicideBomber Grunt. Step on the BOTS at the entrance to the area and let your own SuicideBomber grunt in. Click on a destination tile between the two rockz at the far end, this will trigger all of the other red SuicideBomberz to go down their alleyz and step on the BOTS's at the bottom. GooberStraw suckz goo, and goez down the first alley to the BOTS, and collectz the 4 coinz, then waitz by the Arrowz. Toobz goez down and getz the Megaphone and callz for a Gunhat. Give the Gunhat to GooberStraw, so he may shoot the nearest enemy Toobz Grunt. Toobz lurez the enemy Toobz one at a time, or however they come, to the landing where Gunhatz can dispose of them. (GunHatz aimz at the place where the enemy Grunt will be, timing it so that the enemy Grunt is hit. Repeat as often as necessary, with Tooz retreating to avoid the conflict. GunHatz now walkz onto the first Arrow, and triggerz the Red Warp, which openz up on an Arrow ahead of him. Battle time! GunHatz getz the lower Coin and shootz one enemy SpongeGun Grunt, then makez his way toward the nearest keg of Zap Cola, refreshing himself just before the Spongez turn him into Go, and finishez off the first SpongeGun Grunt. Dodging Spongez as much as possible, he shootz each remaining SpongeGun Grunt, shooting the one already hit once, before turning his attention to the other enemy. Then walkz to the Red Warp (which doez nothing), and then down the stairway towardz the enemy Sword Gruntz and SpongeGun Grunt near a Blue Toggle Switch. There are two solutionz to the enemy Gauntletz and SpongeGun Gruntz: The intended solution; Toobz swimz across to the BOTS, getz the Pogo Stick, which he givez to the Gauntlet Grunt there, and proceedz to the next Switch, and getz the Pogo Stick, which he givez to the Spongegun there, then goez down the Bridge to the BOTS at the very bottom. The alternate solution; Toobz activatez the Blue Toggle Switch, removing the Bridge from under the Gauntletz Grunt. GunHatz Grunt disposez of the SpongeGun Grunt, and the four enemy Sword Gruntz. No need to go through the CheckPoint Switchez, with this method. GooberStraw Grunt walkz down the channel on the eastern edge of the map, and crossez both the water and the Tar Pit to join the other Gruntz, and suckz up the Goo from the SpongeGun Grunt, and the four Sword Gruntz. Gunhat walkz across the bridge, and they meet at their checkpoint. SAVE. Gunhat can take care of the spongegun from the checkpoint area....he goez up to stand next to the arrowz. Send your strawz through the arrowz, tripping the red warp. AS SOON AS you land, move to the right, into the range of the gunhat, and let him help you kill those strawz, getting zap cola as needed. Then collect the coinz, and leave. Gunhat walkz down, getz the freeze scroll, but he won't need it to take care of the enemy swordz. He can go down the side to get the two lower onez. All three enter across the arrowz and toobz getz the bomb, strawz suckz the goo. Bombz now goez to step on the timer switch. IMMEDIATELY, click on the BOTS at the bottom as your destination tile and watch him run! Now, strawz and gunhatz go to their checkpoint. Gunhat walkz down to the corner and killz the gunhat and spongegun across the way, and headz to the timer maze. With strawz help, he goez through the maze and collectz the coinz, and then exitz at the bottom. Strawz can go through, just walking and not stopping to the exit. Gunhat takez care of all the bombz gruntz and gunhat. Strawz suckz all the goo and bakez new gruntz. Give everyone a tool and head to the checkpoint. Everyone crossez the next two bridgez, and springz goez up to collect the coin then crossez the bridge. Sword or Gunhat Grunt (if you have one) killz the green gauntletz. There is no need to go through the orange pyramidz if you don't want to take the time...you can easily have everyone go up and over the arrowz to get where they need to go. Since everyone will get a new tool, it doesn't matter who goez where. So send one grunt up and over the arrowz to the BOTS in themiddle. This lowerz the BP by the ice mountain. Send another grunt up and across the bridge to stand on the BOTS. He is trapped there and done. This lowerz the BP's by the toolz and warpstone, so send someone to get each of those. Gauntletz then walkz back down, across the bridge and breakz the ice mountain which is now blocked by three BP's. Send someone around to the BOTS in the middle where the gauntletz are. Have him step on the BOTS, getting the gauntletz. This lowers those three pyramidz and the first gauntlet can now break all the rockz getting the 5 coinz....beware of the lower middle rock, it is a bomb! Gauntletz one or two, can now go up, across the bridgez to his checkpoint. Someone getz the brick laying tool and he goez to his checkpoint. Someone getz the warpstone and he goez across the bridge on his way to the fort. Springz will not bother you if you keep moving... Keep going all the way around, stepping on the BTS and getting the two coinz. Bring the warpstone to the king, you have a PERFECT! score! Good job!